RimWorld
Apparel Tainted Only When Corpse Rots
Visualizzazione di 1-10 elementi su 10
Aggiornamento: 11 giu, 19:23

v1.7.0

  • Updated for Rimworld 1.6 Unstable

Aggiornamento: 30 mar, 19:22

v1.6.0

  • Added additional check to verify that corpse has actually rotted prior to tainting apparel, as some other mods may be calling Corpse.RotStageChanged in other situations.

Aggiornamento: 13 mar 2024, 11:42

v1.5.0

  • Updated for RimWorld 1.5 (unstable)
  • Skipped v1.4.0 in favor of bringing version number in line with RimWorld version
  • No code changes, just recompiled against updated RimWorld assemblies

Aggiornamento: 6 ott 2022, 12:41

v1.3.0

  • Updated for RimWorld 1.4
  • No code changes, just updated the supported versions

Aggiornamento: 29 lug 2021, 9:57

v1.2.1

  • Minor updates to About.xml. No functional changes

Aggiornamento: 21 lug 2021, 18:38

v1.2.0

  • Updated for Rimworld 1.3

Aggiornamento: 16 apr 2021, 11:34

v1.1.1

  • Removed Source folder from Steam upload

Aggiornamento: 10 mar 2021, 4:49

v1.1.0

  • Fixed errors being thrown in debug console when non-humanlike pawns rotted. Code now verifies that the pawn in question actually has apparel before trying to taint it.
  • Credit to Eggnog in the comments for notifying me of my coding blunder

Aggiornamento: 5 mar 2021, 5:47

v1.0.0

  • Updated preview image. No changes made to the mod itself

Aggiornamento: 2 mar 2021, 17:50

v1.0.0

  • Initial upload