RimWorld

RimWorld

Apparel Tainted Only When Corpse Rots
Ergebnisse 1–10 von 10
Update: 11. Jun. um 19:23
von Inglix

v1.7.0

  • Updated for Rimworld 1.6 Unstable

Update: 30. Mrz. um 19:22
von Inglix

v1.6.0

  • Added additional check to verify that corpse has actually rotted prior to tainting apparel, as some other mods may be calling Corpse.RotStageChanged in other situations.

Update: 13. Mrz. 2024 um 11:42
von Inglix

v1.5.0

  • Updated for RimWorld 1.5 (unstable)
  • Skipped v1.4.0 in favor of bringing version number in line with RimWorld version
  • No code changes, just recompiled against updated RimWorld assemblies

Update: 6. Okt. 2022 um 12:41

v1.3.0

  • Updated for RimWorld 1.4
  • No code changes, just updated the supported versions

Update: 29. Jul. 2021 um 9:57

v1.2.1

  • Minor updates to About.xml. No functional changes

Update: 21. Jul. 2021 um 18:38

v1.2.0

  • Updated for Rimworld 1.3

Update: 16. Apr. 2021 um 11:34

v1.1.1

  • Removed Source folder from Steam upload

Update: 10. Mrz. 2021 um 4:49

v1.1.0

  • Fixed errors being thrown in debug console when non-humanlike pawns rotted. Code now verifies that the pawn in question actually has apparel before trying to taint it.
  • Credit to Eggnog in the comments for notifying me of my coding blunder

Update: 5. Mrz. 2021 um 5:47

v1.0.0

  • Updated preview image. No changes made to the mod itself

Update: 2. Mrz. 2021 um 17:50

v1.0.0

  • Initial upload