Don't Starve Together

Don't Starve Together

Playable Pets Essentials
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Uppdatering: 12 nov, 2021 @ 19:05

Uppdatering: 30 okt, 2021 @ 22:23

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.

Uppdatering: 24 okt, 2021 @ 14:23

-Mobs are no longer immune to darkness in Reforged.

Uppdatering: 24 okt, 2021 @ 10:42

-Fixed setskin crash caused by the klei update.
-Added common fn PlayablePets.LogDestructiveAbility for logging destructive special abilities.
-Added common fn PlayablePets.CanSetFire.

Uppdatering: 23 okt, 2021 @ 14:13

MobFire is now disabled when Reforged is enabled.

Uppdatering: 22 okt, 2021 @ 19:16

-Added common ppstate eventhandler for OnAttacked.
-Added PlayablePets.ToggleWalk()

Uppdatering: 22 okt, 2021 @ 8:11

-Mobs will now have the shader_manager component in Reforged.

Uppdatering: 3 okt, 2021 @ 20:03

-Fixed compatability with Reforged 2.0 update.
-Fixed puppets inheriting locked character properties.
-Puppets now show certain symbols on load, fixing a lot of funny missing symbols on character select.

Uppdatering: 15 aug, 2021 @ 6:23

-Fixed crash due to the new changes to how starting inventory is handled.

Uppdatering: 14 jul, 2021 @ 16:49

-Added "Debug Mode" configuration