Don't Starve Together

Don't Starve Together

Playable Pets Essentials
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Actualización: 12 NOV 2021 a las 7:05 p. m.

Actualización: 30 OCT 2021 a las 10:23 p. m.

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.

Actualización: 24 OCT 2021 a las 2:23 p. m.

-Mobs are no longer immune to darkness in Reforged.

Actualización: 24 OCT 2021 a las 10:42 a. m.

-Fixed setskin crash caused by the klei update.
-Added common fn PlayablePets.LogDestructiveAbility for logging destructive special abilities.
-Added common fn PlayablePets.CanSetFire.

Actualización: 23 OCT 2021 a las 2:13 p. m.

MobFire is now disabled when Reforged is enabled.

Actualización: 22 OCT 2021 a las 7:16 p. m.

-Added common ppstate eventhandler for OnAttacked.
-Added PlayablePets.ToggleWalk()

Actualización: 22 OCT 2021 a las 8:11 a. m.

-Mobs will now have the shader_manager component in Reforged.

Actualización: 3 OCT 2021 a las 8:03 p. m.

-Fixed compatability with Reforged 2.0 update.
-Fixed puppets inheriting locked character properties.
-Puppets now show certain symbols on load, fixing a lot of funny missing symbols on character select.

Actualización: 15 AGO 2021 a las 6:23 a. m.

-Fixed crash due to the new changes to how starting inventory is handled.

Actualización: 14 JUL 2021 a las 4:49 p. m.

-Added "Debug Mode" configuration