Don't Starve Together

Don't Starve Together

Playable Pets Essentials
Viser 101–110 av 140 bidrag
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Oppdatering: 12. nov. 2021 @ 19.05

Oppdatering: 30. okt. 2021 @ 22.23

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.

Oppdatering: 24. okt. 2021 @ 14.23

-Mobs are no longer immune to darkness in Reforged.

Oppdatering: 24. okt. 2021 @ 10.42

-Fixed setskin crash caused by the klei update.
-Added common fn PlayablePets.LogDestructiveAbility for logging destructive special abilities.
-Added common fn PlayablePets.CanSetFire.

Oppdatering: 23. okt. 2021 @ 14.13

MobFire is now disabled when Reforged is enabled.

Oppdatering: 22. okt. 2021 @ 19.16

-Added common ppstate eventhandler for OnAttacked.
-Added PlayablePets.ToggleWalk()

Oppdatering: 22. okt. 2021 @ 8.11

-Mobs will now have the shader_manager component in Reforged.

Oppdatering: 3. okt. 2021 @ 20.03

-Fixed compatability with Reforged 2.0 update.
-Fixed puppets inheriting locked character properties.
-Puppets now show certain symbols on load, fixing a lot of funny missing symbols on character select.

Oppdatering: 15. aug. 2021 @ 6.23

-Fixed crash due to the new changes to how starting inventory is handled.

Oppdatering: 14. juli 2021 @ 16.49

-Added "Debug Mode" configuration