The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Da Rules - A Sandbox Menu Thingy [Rep/Rep+/AB+]
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Uppdatering: 4 sep, 2021 @ 14:16

- Fixed Several Issues with the new tears/Projectile specials
- Fixed some issues with Troll bombs
- Fixed an issue that caused ruletype arrows to show the 'click to change' message when there was nothing to change
- Fixed some typos and descriptions

Uppdatering: 3 sep, 2021 @ 10:11

- Added Tear/Projectile Properties special
- Fixed an issue with pickup variants
- Fixed some smaller issues with special tear spawns

Uppdatering: 31 aug, 2021 @ 21:11

- Fixed an issue where priced items would reroll into pickups.

Uppdatering: 30 aug, 2021 @ 20:29

- Fixed an odd bug in AB+

Uppdatering: 30 aug, 2021 @ 18:56

- Added a 'All items but quest items' special
- Added a item quality special - Added a Counter equals special option
- Made Extra buttons between specials more consistent as to when they are on and when they are off
- Added extra info to the counter special
- Fixed an issue with Item/trinket rules
- Fixed an issue when selecting items in a target rule

Uppdatering: 29 aug, 2021 @ 12:30

- Left a print in
-Also versioning
- sorry!

Uppdatering: 29 aug, 2021 @ 12:19

- Fixed the EID entity thing.....again

Uppdatering: 28 aug, 2021 @ 16:38

-Fixed an issue with give trinket not working with golden trinkets...hopefully

Uppdatering: 28 aug, 2021 @ 16:24

- Added 4 new Change Stage Specials
- Added the option to give Tear Effects to odd tars (like Chaos card tears)
- Added the option to ignore tear effects on spawned tears
- Added Horse Pill Use
- Added Golden Trinkets
- Changed the Way GridEntities are removed
- Fixed an issue with the devil pool special icon clipping through the menu
- Fixed some flashing that may occus when you spawn certain types of tears
- Fixed an issue that made it so monsters/familairs were not able to be matched by their subtype on projectile rules(this only was trye for modded entities however, vanilla stuff worked fine)

Uppdatering: 19 aug, 2021 @ 8:20

- Added new specials to spawn/match stuff from specific item pools (rep only for now)
- Fixed Firerate on rep to match the hud values. Also renamed it to "tears per second" to better reflect what it actually means.
- Fixed pickup rules for some item specials, apparently they never worked?