The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Da Rules - A Sandbox Menu Thingy [Rep/Rep+/AB+]
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Uppdatering: 26 sep, 2021 @ 15:41

-Fixed an odd issue where co-op players would get set to the p1 position after placing grid entities.

Uppdatering: 26 sep, 2021 @ 15:23

- Run Start stuff will now apply to all coop players as they join.
- Player ruletypes like walk or takedamage will now apply to the corresponding player only in coop, instead of on P1 only.
- Some effects that only affected P1 before, will now be applied to all players.
- Fixed some issues with Chest Open Rules
- Fixed Stat Pills not working

Uppdatering: 19 sep, 2021 @ 15:04

- Changed the way entities are spawn within the mod
- Fixed Damocles duplicating items endlessly on "Every item is Damocles" and similar rules.
- Changed the structure behind Price/option handling on item replacements

Uppdatering: 18 sep, 2021 @ 16:50

- Added a version Info Screen
- Replaced Bigger/Smaller from the spawner for All Trinkets and All Familiars
- Fixed an issue with Laser rules not getting the correct type after being changed from a tear rule
- Fixed the menu stealing focus when searching on the Encyclopedia mod

Uppdatering: 15 sep, 2021 @ 10:34

- Tweaked scaling size gradually instead of using set size a little bit, so it suits more the actual sprite size.
- Fixed a crash that happened when eternal flies were made champions....seems like the game really doesnt like that.
- Fixed player label rules not working properly on timed conditionals and trigger conditionals(like keypress)
- Fixed several issues that could have caused bugs on familiar shoot rules and player rules
- Fixed some random ruletype related stuff

Uppdatering: 12 sep, 2021 @ 15:20

- Optimized search a lil
- Made it so the player can be labeled! (time rules, delay rules, room start rules and stuff that doesnt have an entity asociated will check for the player label if you use a label conditional)
- Fixed an issue with Grid Entity Labels

Uppdatering: 11 sep, 2021 @ 12:54

-Fixed an issue with replacement rules

Uppdatering: 7 sep, 2021 @ 12:12

Versioning :/

Uppdatering: 7 sep, 2021 @ 12:04

- Made it so Projectile Properties get properly copied on Formation special and Fire modifiers.
- Fixed some text related to the Push special
- Fixed an issue with the default variant of pickups not being able to be spawned 100% of the time whens elected through variant selector

Uppdatering: 5 sep, 2021 @ 21:08

- Fixed a nasty bug with leaving the spawner open while dying.