RimWorld
Pawns Use Fire Extinguishers
Hiển thị 31-40 trong 47 mục
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Cập nhật: 16 Thg05, 2021 @ 5:37pm

[Auto-generated text]: Update on 5/16/2021 7:37:20 PM.

Fixed WorkTags checks being incorrectly nested inside of an if-else statement, potentially causing issues.

Cập nhật: 26 Thg02, 2021 @ 8:25pm

[Auto-generated text]: Update on 2/26/2021 10:25:51 PM.

A ton of fixes and optimizations.
Removed JobGiver, as it's not needed.

Cập nhật: 20 Thg02, 2021 @ 6:52am

[Auto-generated text]: Update on 2/20/2021 8:52:01 AM.

Fixed a development mode error caused when SimpleSidearms isn't installed.
Optimized WorkGiver and JobGiver.
Pawns will now re-equip their last weapon after a fire extinguishing job. (re-added this and made it work way better & more consistently)

Cập nhật: 17 Thg02, 2021 @ 2:22pm

[Auto-generated text]: Update on 2/17/2021 4:22:02 PM.

Added another check to fix Simple Sidearms setting fire extinguishers as the default weapon. (seems to have completely fixed it in my testing with my 40-pawn colony)

Cập nhật: 17 Thg02, 2021 @ 1:55pm

[Auto-generated text]: Update on 2/17/2021 3:55:31 PM.

Added another check to fix Simple Sidearms setting fire extinguishers as the default weapon.

Cập nhật: 17 Thg02, 2021 @ 1:33pm

[Auto-generated text]: Update on 2/17/2021 3:33:48 PM.

Added a check to fix Simple Sidearms setting fire extinguishers as the default weapon, making pawns use them in combat.

Cập nhật: 17 Thg02, 2021 @ 12:26pm

[Auto-generated text]: Update on 2/17/2021 2:26:06 PM.

Fixed a small bug that caused UnequipFireExtinguisher to not be called.

Cập nhật: 17 Thg02, 2021 @ 12:01pm

[Auto-generated text]: Update on 2/17/2021 2:01:55 PM.

Pawns will now attempt to re-equip their last weapon after extinguishing a fire.
(this behavior is removed in a later update due to being unnecessary)

Cập nhật: 17 Thg02, 2021 @ 11:13am

[Auto-generated text]: Update on 2/17/2021 1:13:41 PM.

Pawns will now unequip fire extinguishers after extinguishing a fire.

Cập nhật: 17 Thg02, 2021 @ 9:32am

Revert to before attempted fixes for now.