Project Zomboid
Antibodies (v1.93) [B41 + B42]
กำลังแสดง 11-20 จาก 35 รายการ
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อัปเดต: 20 มี.ค. 2024 @ 1: 05am
โดย lonegamedev

+Fixed ignored diagnose panel enabled and hygiene panel enabled sandbox settings

อัปเดต: 19 มี.ค. 2024 @ 2: 07pm
โดย lonegamedev

+ Completely rewritten antibodies calculations to use underlaying properties, instead of moodles, traits etc.
+ Added Strength and Fitness effect
+ Added treatment effects based on first-aid skill
+ Implemented Diagnosis panel

อัปเดต: 31 ส.ค. 2022 @ 10: 43pm

-1.53
Attempt to fix instant-death issue.

อัปเดต: 21 ก.ค. 2022 @ 7: 37am

-1.52
+fixed duplicated options in moogle sandbox options

อัปเดต: 19 ก.ค. 2022 @ 11: 59am

-1.51
+ added virusInfectionRecoveryEffect and virusMutationEffect to allow long term effects for either gaining immunity or losing resistance
+ minor bug fixes

อัปเดต: 13 ก.ค. 2022 @ 9: 27am

-1.50
+ Removed old ini config in favor of game sandbox options. If you want your PZ home folder to be tidy you can remove lua/antibodies_options.ini and lua/antibodies_options.bk.ini files.
+ Arguably improved mod and options descriptions
+ Added automatic options tweak for Susceptible mod
+ Improved debug print outs

อัปเดต: 22 มิ.ย. 2022 @ 12: 10pm

-1.40
+ added wound effects
+ variable virus-load depending on wound type (scratch/cut/bite)
+ flipped hygiene effect mods for better readability (positive/negative)
+ improved debug outputs printouts

อัปเดต: 21 เม.ย. 2022 @ 12: 19am

1.33 - fixed infection group not saving properly

อัปเดต: 23 มี.ค. 2022 @ 10: 51am

1.32
fixed OutOfShape, VeryUnderweight moodle ids
fixed Events.OnDisconnect error

อัปเดต: 16 มี.ค. 2022 @ 4: 48am

1.31
fixed Hypothermia/Hyperthermia labels swapped