Project Zomboid

Project Zomboid

Antibodies (v1.93) [B41 + B42]
Ergebnisse 11–20 von 35
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Update: 20. Mrz. 2024 um 1:05

+Fixed ignored diagnose panel enabled and hygiene panel enabled sandbox settings

Update: 19. Mrz. 2024 um 14:07

+ Completely rewritten antibodies calculations to use underlaying properties, instead of moodles, traits etc.
+ Added Strength and Fitness effect
+ Added treatment effects based on first-aid skill
+ Implemented Diagnosis panel

Update: 31. Aug. 2022 um 22:43

-1.53
Attempt to fix instant-death issue.

Update: 21. Jul. 2022 um 7:37

-1.52
+fixed duplicated options in moogle sandbox options

Update: 19. Jul. 2022 um 11:59

-1.51
+ added virusInfectionRecoveryEffect and virusMutationEffect to allow long term effects for either gaining immunity or losing resistance
+ minor bug fixes

Update: 13. Jul. 2022 um 9:27

-1.50
+ Removed old ini config in favor of game sandbox options. If you want your PZ home folder to be tidy you can remove lua/antibodies_options.ini and lua/antibodies_options.bk.ini files.
+ Arguably improved mod and options descriptions
+ Added automatic options tweak for Susceptible mod
+ Improved debug print outs

Update: 22. Jun. 2022 um 12:10

-1.40
+ added wound effects
+ variable virus-load depending on wound type (scratch/cut/bite)
+ flipped hygiene effect mods for better readability (positive/negative)
+ improved debug outputs printouts

Update: 21. Apr. 2022 um 0:19

1.33 - fixed infection group not saving properly

Update: 23. Mrz. 2022 um 10:51

1.32
fixed OutOfShape, VeryUnderweight moodle ids
fixed Events.OnDisconnect error

Update: 16. Mrz. 2022 um 4:48

1.31
fixed Hypothermia/Hyperthermia labels swapped