围攻
Thermal Fire
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更新于:2023 年 5 月 23 日 下午 1:00

Version 0.5.6
- Fixed buttons not appearing in mapper

更新于:2023 年 5 月 23 日 上午 9:16

更新于:2023 年 5 月 14 日 下午 3:51

Version 0.5.4
- Besiege Version 1.25 Update

更新于:2022 年 12 月 31 日 下午 4:44

Version 0.5.3
- Clients in local sim can no longer ignite the host
- Resolved an NRE in the Awake method of ThermalParticleController
- Armor panels now glow correctly
- Added comment descriptions to each class
- Rapid flamethrower toggling significantly nerfed
- Multiple flamer penalty re-added, but more accurate this time

更新于:2022 年 10 月 3 日 下午 4:40

Version 0.5.2
- Resolved issue where blocks that could be disabled would not extinguish on client

更新于:2022 年 9 月 19 日 下午 8:43

Version 0.5.1
- Fixed issue where heating blocks that should glow in multiverse cause the game to lag and crash

更新于:2022 年 9 月 18 日 下午 9:42

Version 0.5.0
- Migrated workflow to compiled assemblies
- "Ghost fire" issue resolved
- Some metal blocks now glow based on temperature
- Object Explorer bindings
- Major refactoring, including implementation of an enumeration

更新于:2022 年 7 月 16 日 下午 7:44

Version 0.4.8
- Resolved issue where Water Cannons would appear to heat up some blocks
- Resolved issue where Torches don't extinguish properly on client

更新于:2022 年 7 月 6 日 下午 3:56

Version 0.4.7
- Nerfed Flamethrower, Flameball and Torch
- Using BBT alongside Thermal Fire automatically sets fire mechanics

更新于:2022 年 7 月 4 日 下午 7:25

Version 0.4.6
- Modified networking to only be initialized once
- Removed nerfs for more than one flamethrower being used on one block
- Machines in build mode can no longer be ignited
- Miscellaneous optimizations
- Fixed some NREs to do with networking