Tabletop Simulator

Tabletop Simulator

Dungeon Room Maker
Viser 1–10 av 28 bidrag
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Oppdatering: 9. apr. 2021 @ 21.58

Add full height collider pieces for wall, column, and closed door.

Oppdatering: 13. feb. 2021 @ 9.47

Get better in tune with my grid spirit. The tiles now properly align to the grid again at any grid size (hopefully).

Oppdatering: 11. feb. 2021 @ 22.35

Fix problems with grid sizes other than 1.0

Oppdatering: 21. jan. 2021 @ 22.54

Fixed a bug where every once in a while the bounds (Normalized) of a 2.0x2.0 tile can be 2.0000000001 instead

Oppdatering: 21. jan. 2021 @ 16.41

Added doors!!!

Oppdatering: 19. jan. 2021 @ 21.18

Handle an edge case where a floor could be flipped and still snap to the floor point, resulting in upside down room geometry.

Oppdatering: 19. jan. 2021 @ 20.23

Name the secret doors so the state will have a name in the state menu.

Oppdatering: 19. jan. 2021 @ 20.13

Slightly increase size of room when converting from feet to tiles to avoid issues with floats and floor(). Add notes on reducing save file sizes for finished rooms.

Oppdatering: 18. jan. 2021 @ 23.21

Added secret doors and refactored a number of items to allow for future expansion of the available tiles.

Oppdatering: 18. jan. 2021 @ 17.52

Fix a bug where rotated floor tiles would cause the walls to be placed in the wrong locations. Snap points now ensure the correct orientation of the floor tile.