Crusader Kings II

Crusader Kings II

Real Imperial Administration
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Uppdatering: 5 nov, 2022 @ 21:03

-fixes Government Flavor when capital of realm is a city holding

Uppdatering: 5 nov, 2022 @ 20:34

-simplifies decision tooltip requirements

Uppdatering: 4 okt, 2022 @ 16:07

-viceroys no longer eligible for Imperial Administration (fixes a bug with them converting into mayors upon succession)

Uppdatering: 2 mar, 2022 @ 17:38

-fixed government icon not showing up
-edited a condition to make the mod more compatible with my monastic feudal for pagans one

Uppdatering: 5 feb, 2021 @ 8:19

small typo fix in decision conditions

Uppdatering: 3 feb, 2021 @ 18:48

-the mod now uses a unique Imperial government type to avoid compatibility conflicts with other mods. it is otherwise visually and functionally identical to the previous iteration.
-the government type is now available to the viceroys of Imperial Emperors
-added some more government flavors

Uppdatering: 28 jan, 2021 @ 20:12

steam workshop download (via subscribe button) should now be fixed

Uppdatering: 10 jan, 2021 @ 11:17

Uppdatering: 8 jan, 2021 @ 19:47

hotfix for a bug that borked merchant republics

Uppdatering: 8 jan, 2021 @ 16:30

Added a restriction option to the rule screen that makes Imperial Elective a prerequisite for the Imperial Government type.