Crusader Kings II

Crusader Kings II

Real Imperial Administration
Mostrando 1-10 de 12 aportaciones
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Actualización: 5 NOV 2022 a las 21:03

-fixes Government Flavor when capital of realm is a city holding

Actualización: 5 NOV 2022 a las 20:34

-simplifies decision tooltip requirements

Actualización: 4 OCT 2022 a las 16:07

-viceroys no longer eligible for Imperial Administration (fixes a bug with them converting into mayors upon succession)

Actualización: 2 MAR 2022 a las 17:38

-fixed government icon not showing up
-edited a condition to make the mod more compatible with my monastic feudal for pagans one

Actualización: 5 FEB 2021 a las 8:19

small typo fix in decision conditions

Actualización: 3 FEB 2021 a las 18:48

-the mod now uses a unique Imperial government type to avoid compatibility conflicts with other mods. it is otherwise visually and functionally identical to the previous iteration.
-the government type is now available to the viceroys of Imperial Emperors
-added some more government flavors

Actualización: 28 ENE 2021 a las 20:12

steam workshop download (via subscribe button) should now be fixed

Actualización: 10 ENE 2021 a las 11:17

Actualización: 8 ENE 2021 a las 19:47

hotfix for a bug that borked merchant republics

Actualización: 8 ENE 2021 a las 16:30

Added a restriction option to the rule screen that makes Imperial Elective a prerequisite for the Imperial Government type.