Crusader Kings II

Crusader Kings II

Real Imperial Administration
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Aggiornamento: 5 nov 2022, 21:03

-fixes Government Flavor when capital of realm is a city holding

Aggiornamento: 5 nov 2022, 20:34

-simplifies decision tooltip requirements

Aggiornamento: 4 ott 2022, 16:07

-viceroys no longer eligible for Imperial Administration (fixes a bug with them converting into mayors upon succession)

Aggiornamento: 2 mar 2022, 17:38

-fixed government icon not showing up
-edited a condition to make the mod more compatible with my monastic feudal for pagans one

Aggiornamento: 5 feb 2021, 8:19

small typo fix in decision conditions

Aggiornamento: 3 feb 2021, 18:48

-the mod now uses a unique Imperial government type to avoid compatibility conflicts with other mods. it is otherwise visually and functionally identical to the previous iteration.
-the government type is now available to the viceroys of Imperial Emperors
-added some more government flavors

Aggiornamento: 28 gen 2021, 20:12

steam workshop download (via subscribe button) should now be fixed

Aggiornamento: 10 gen 2021, 11:17

Aggiornamento: 8 gen 2021, 19:47

hotfix for a bug that borked merchant republics

Aggiornamento: 8 gen 2021, 16:30

Added a restriction option to the rule screen that makes Imperial Elective a prerequisite for the Imperial Government type.