GameMaker: Studio

GameMaker: Studio

Gonna Catcha
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更新于:2014 年 11 月 28 日 下午 3:15

更新于:2014 年 6 月 18 日 下午 9:51

v.1.1.4

- Steam Workshop: Combined changes in v.1.1.3 with v.1.1.1 graphics code.

更新于:2014 年 6 月 18 日 下午 9:42

更新于:2014 年 6 月 18 日 下午 9:39

更新于:2014 年 4 月 13 日 下午 3:25

v.1.1.3

- Steam Workshop: Fixed a bug that crashed the game during certain tutorials.

更新于:2014 年 4 月 13 日 下午 3:15

更新于:2014 年 4 月 5 日 下午 12:47

v.1.1.2

- Steam Workshop: Rolled back graphics code to v.1.1.0, due to incompatibilties with stable version of GameMaker: Studio on Steam.

更新于:2014 年 4 月 3 日 下午 9:36

v.1.1.1

- First release version (Ubuntu)
- Fixed a bug where movement keys would get "stuck" if they were pressed or released while the game was paused.
- Rehauled graphics code for GameMaker:Studio 1.3 compatibility.
- Fixed a bug where lives were not being counted correctly after one player borrows a life.
- Factory Reset now properly resets [Borrow Life] for both players.
- Default key for [Borrow Life] (Player 2) moved from the 2 key to the 9 key (only takes into effect if you install a fresh copy of the game or do a Factory Reset).
- Credits screen can now be exited by pressing any key or Start, Back or A on a controller (formerly just Esc).

更新于:2014 年 3 月 27 日 下午 3:41

v.1.1.0

- First release version (Steam Workshop)
- Added life-borrowing in co-op mode. If one player has lost all their lives but the other has some in reserve, then the first player can borrow one and resume playing the current round.
- Added "Online Help" in Service Mode. Opens an online copy of the documentation in a web browser.
- When player(s) die due to the timer expiring, their spirits-in-hand are released one at a time instead of all at once. This makes it consistent with the game's other death scenarios.
- Background music in tutorials now loop.
- Reduced startup time for Preta tutorials.

更新于:2014 年 3 月 14 日 上午 1:45