Space Engineers

Space Engineers

Halo UNSC Ship Weapons (WeaponCore)
83개 중 11~20개 표시 중
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업데이트: 2021년 12월 28일 오후 3시 25분

Fixes/Adjustments
  • Reverted Shiva firing behavior

I'm not dead, just been busy, hopefully will have more time to work on the mod soon.

업데이트: 2021년 11월 14일 오전 5시 42분

Fixes/Adjustments
  • Fixed Archer kinetic ammo not appearing in assembler
  • Removed lines after intial stage of all archer ammo, should hopefully help with sim speed issues when used en masse

업데이트: 2021년 11월 11일 오후 4시 09분

Adjustments
  • Added longer burst delay on Mark IX MAC to help with MP desync issues.
  • Removed AI Target Distance restriction on MACs, it should now match what ever the server sync distance is.

업데이트: 2021년 11월 1일 오후 6시 14분

WeaponCore V2 Update

Content Update
  • Added kinetic warheads missile option for all Archers
    • This adds new craft-able and select-able ammo

Adjustments
  • Shiva now requires you to "Lock On" before it lets you fire, you can use numpad 0 to lock on to a selected target.
  • Mark IX MAC now only fires once per wind up, still can fire three times per reload though.

업데이트: 2021년 10월 9일 오후 1시 18분

Fixes/Adjustments
  • Updated MAC ingame description for engagement range

업데이트: 2021년 9월 17일 오전 5시 03분

Fixes/Adjustments
  • MAC max trajectory now matches sync range

업데이트: 2021년 9월 10일 오후 6시 40분

Fixes/Adjustments
  • Reduced AI Range for MACs (would remove but can't)

업데이트: 2021년 9월 10일 오후 6시 06분

업데이트: 2021년 9월 6일 오후 6시 22분

Fixes
  • Breakwater cycle ammo fix part 1
    • Thanks to Ash Like Snow, the Breakwater can cycle ammo again in survival but the way it pulls ammo is behaving strange. So for now you'll either need to manually load the ammos you want to use, or use an inventory script to keep it stocked with them.

Balance Changes
  • All explosions now deal energy damage

업데이트: 2021년 8월 29일 오전 10시 30분

Balance Changes
  • Reverted Mark II reload back to 20 seconds