Space Engineers

Space Engineers

Halo UNSC Ship Weapons (WeaponCore)
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更新:2021年12月28日 @ 15時25分

Fixes/Adjustments
  • Reverted Shiva firing behavior

I'm not dead, just been busy, hopefully will have more time to work on the mod soon.

更新:2021年11月14日 @ 5時42分

Fixes/Adjustments
  • Fixed Archer kinetic ammo not appearing in assembler
  • Removed lines after intial stage of all archer ammo, should hopefully help with sim speed issues when used en masse

更新:2021年11月11日 @ 16時09分

Adjustments
  • Added longer burst delay on Mark IX MAC to help with MP desync issues.
  • Removed AI Target Distance restriction on MACs, it should now match what ever the server sync distance is.

更新:2021年11月1日 @ 18時14分

WeaponCore V2 Update

Content Update
  • Added kinetic warheads missile option for all Archers
    • This adds new craft-able and select-able ammo

Adjustments
  • Shiva now requires you to "Lock On" before it lets you fire, you can use numpad 0 to lock on to a selected target.
  • Mark IX MAC now only fires once per wind up, still can fire three times per reload though.

更新:2021年10月9日 @ 13時18分

Fixes/Adjustments
  • Updated MAC ingame description for engagement range

更新:2021年9月17日 @ 5時03分

Fixes/Adjustments
  • MAC max trajectory now matches sync range

更新:2021年9月10日 @ 18時40分

Fixes/Adjustments
  • Reduced AI Range for MACs (would remove but can't)

更新:2021年9月10日 @ 18時06分

更新:2021年9月6日 @ 18時22分

Fixes
  • Breakwater cycle ammo fix part 1
    • Thanks to Ash Like Snow, the Breakwater can cycle ammo again in survival but the way it pulls ammo is behaving strange. So for now you'll either need to manually load the ammos you want to use, or use an inventory script to keep it stocked with them.

Balance Changes
  • All explosions now deal energy damage

更新:2021年8月29日 @ 10時30分

Balance Changes
  • Reverted Mark II reload back to 20 seconds