Rivals of Aether

Rivals of Aether

Matthew Favson
Affichage des entrées 61-70 sur 203
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Mis à jour le : 26 avr. 2022 à 7h52

v1.130
Buffs
- Increased NSpec projectile damage (4->6, 6->9, 8->14) to compensate for the trail damage removal
- Electric power is the future!
Nerfs
- NSpecial projectiles no longer have a damaging trail, the stars are now just visual
Fixes / Other Changes
- Optimized some stuff, making Matt lag significantly less (especially in matches with multiple Matts)

Mis à jour le : 24 avr. 2022 à 18h46

v1.129
Buffs
- Increased Jab3 kbs (0.5->1.0) and damage (8->10) to make Jab3 more worth using
- Increased fully charged FSpecial BThrow kbs (0.85->0.95)
- Increased distance FThrow can go when carrying players or projectiles slightly
Nerfs
- Decreased Jab2 damage (4->3)
Fixes / Other Changes
- Fixed DSpecial planet multihit being techable

Mis à jour le : 22 avr. 2022 à 18h47

v1.128
Fixes / Other Changes
- Fixed a weird bug that'd cause Sanic NSpecial to bug out if Matt hit it

Mis à jour le : 20 avr. 2022 à 10h09

v1.127
Fixes / Other Changes
- Stars have been rebalanced a little, but will also properly swap between their active and inactive sprites when thrown/reflect by another player

Mis à jour le : 8 avr. 2022 à 19h57

v1.126
Nerfs
- Increased FTilt startup (13->15)
- Decreased FAir spike kbs (0.8->0.7)

Mis à jour le : 31 mars 2022 à 9h04

v1.125
Fixes / Other Changes
- Fixed bug where recovery options wouldn't reset on death, forcing you to land first

Mis à jour le : 27 mars 2022 à 14h31

v1.124
Fixes / Other Changes
- Fixed an exploit where you could still use old FTilt
- Optimized NSpecial stars a little (hopefully)
- Removed stars from laser final smash (mostly for FPS and desync reasons)

Mis à jour le : 17 mars 2022 à 19h14

v1.123
Fixes / Other Changes
- Updated armor visuals with new effects etc
- Matt's final smash will now charge up when he hits opponents with projectiles

Mis à jour le : 14 févr. 2022 à 10h43

v1.121

Mis à jour le : 14 févr. 2022 à 9h30

v1.122
Fixes / Other Changes
- Moved some runes around, and removed rune A in favor of a new rune K. The new rune K now lets Matt grow beeg
- Canon and boss modes etc now make Matt bigger
- Added some glow to some of Matt's lightning effects