Starbound

Starbound

[FFS] Feast of Fire and Smoke: Hardcore Patch (NO LONGER SUPPORTED)
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更新于:2021 年 1 月 12 日 上午 12:58

More main DAE updates. This time concerning the USCM.

更新于:2021 年 1 月 4 日 下午 6:17

Just another main DaE update.

更新于:2020 年 12 月 14 日 上午 1:51

Just another small maintenance patch.

... Seriously, is anyone even really paying attention to these?

更新于:2020 年 12 月 9 日 上午 9:04

Updated in accordance with DaE 6.3. Only real change is the treasurepools.

更新于:2020 年 12 月 5 日 上午 8:18

Just a minor update in accordance with DaE 6.21

更新于:2020 年 11 月 30 日 下午 9:18

* Updated in accordance with DaE 6.1.
* Reintroduced Cultist Rocketeers and Snipers into main spawning. I had somehow taken that out by mistake. They're back in hardcore mod now.
* Cultist Rocketeers on the back of cultist ships are more common in hardcore mode now.
* Miniknog Robots get upgraded in hardcore mode. This makes them stronger opponents, but it also makes any robots you control stronger as well. This was a change I had

更新于:2020 年 11 月 27 日 上午 1:13

* Updated in accordance with 6.0 of Dungeons and Encounters

* Projectiles from Miniknog Weapons (NPC Only) have 3 bounces instead of 1

* Stronger Enemies etc etc.

* In 6.0, encounters are level-gated. In Hardcore, this gate has been removed.

更新于:2020 年 10 月 6 日 上午 5:55

* Weapons now have coordinator.stagehand entries, so npcs will use their weapons at consistent ranges and aren't stupid about it (they are based on Frackin values but are modified to be even harder.)

更新于:2020 年 9 月 16 日 下午 2:08

Update to bring in line with DaE 5.3

更新于:2020 年 9 月 6 日 下午 9:37