Crusader Kings III

Crusader Kings III

Princes of Darkness
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Update: 15 sep 2022 om 15:59

Princes of Darkness, "Undying", Hotfix, Version 1.7.1, Change Log, September 15, 2022
- Fixes for CK3 1.7.1
- Removed the script destroying memories. Instead scripted memories duration so that memories fade more organically in time, and depending on your importance (unlanded chars won't keep memories for long, landed keep for longer, players for even more etc)
- The diablerie opinion modifier has been reduced, now that the AI actually tries to find secrets
- Added more umbra events
- Finished adding umbra flavor events for now
- Adding a warning about custom mummies outside of the land of faith
- Gargoyle content re-enabled
- Spawned gargoyles aren't underage anymore
- Removed the additional pre requisites for Gargoyles MaA, not explained to the players and confusing
- Started adding events for integrating Sithis' non illustrious artifacts
- A fix for the Unbound Dynasty so they don't hate each other.
- Logic error fix for Effigies
- Attribute fixes for characters with two stat allocations
- Some loading screens
- Vanilla religions and faiths removed GUI
- Werewolf animation fixed
- removal of some loading screens
- Remove unused "Road of Night" religion, "Path of Night" faith still exists for Moncada.
- Name fix for "Marc de Barbant"
- Chinese translation update
- Gargoyle potrait flag fix
- Error log cleaning
- Additional error suppresion
- Update to frontend_main.gui
- Removal of werewolf, demon, etc... from ruler designer splat trait choices
- Fix title holder with variable got instant killed in initiation
- Fill in missing holy order loca
- Update POD_soulmate_frenzy_events.txt
- Update 01_prison_interactions.txt
- Umbra restored
- Update 00_POD_personal_character_interactions_spawn_troops.txt
- Update portraits.gui
- Update POD_health_effects.txt
- Bugfix for health cost for shroud crossing
- Update 00_POD_regiment_types_special.txt
- Making wutian trait use cloud seal script
- Sekhem adjustment
- Mandate of Heaven

Update: 9 sep 2022 om 20:51

Princes of Darkness, "Undying", Hotfix, Version 1.7.0.1, Change Log, September 9, 2022
- Fix to dying issues for mummies
- added additiona mummy graphics
- Terapass statue for portrait shader fix
- fixes in artifact creation
- avoid perk clean by focus maintenance
- fixed sieged events
- remove incorrect duplicate POD_portrait_normal_eyes_trigger
- ventrue raktasadhus name
- Chinese translation additions

Update: 8 sep 2022 om 6:04

Princes of Darkness, "Undying", Version 1.7.0, Change Log, September 8, 2022
- Compatible with CK3 1.7.0 (Bastion) and Friends & Foes DLC
The main aim of the update is to bring Princes of Darkness to a compatible state with CK3’s latest DLC and patch.

Besides that, it is mostly a transitional update as the big news aren’t yet ready to be shown. Still there is plenty of various new content to talk about.

First, Mummies are officially released. While some of you might know that they were already playable, they were still in a “work in progress” stage. Now they have been going through a balancing and flavorization phase. They have their own bookmark, dynasty legacies and other usual content that they missed until now.

Related to Mummies but also to a lesser extent to other creatures, the Umbra is getting expanded with more flavor and events. The Umbra is a big place however, so it’s an on going task.

There is now a sorcery trait, one of the Numina in the World of Darkness, which are a form of “low” magic. Very rare, they open a new small lifestyle tree if you can gain access to it.

On a more bloodsucky side, vampires have gained an expanded Necromancy tree with various paths. Each path is known by a specific kind of vampire (the Giovanni family knows the Giovanni necromancy for example). Mentoring is available for those trying to learn all the paths, though some of them are very rare, with very few available mentors.

A pass has also been made on forgotten disciplines, those that have been here since day 1 but were mostly passive buffs. Like Celerity

Our Inquisitors have learned new tricks to help them against their new and old foes. Holy Arts are a “refinement” of True Faith, only available to them.

As usual, you can also expect new portraits, Great Persons and character lore buttons in this update, as well as bugfixes and balance tweaks.

Update: 22 jun 2022 om 19:47

# Princes of Darkness, "Return of Ceoris", Hotfix, Version 1.6.1.1, Change Log, June 22, 2022
- Ceoris has been saved from PDX hostile takeover
- Fix for the lifestyles disappearance case #For the future, the rule seems to be that if a lifestyle family has more than 3 lifestyle trees and tries to hide some of them, it must always have at least 3 visible at all time to avoid the issue
- No changes needed to address the CK3 1.6.1.1 hotfix
- Building Localizations so every stage is unique
- Mummy building localizations
- Wraith building localizations
- 9th arcanoi: Keening
- Mold away the old: Vicissitude now supports changing the apparent age of ghouls. It cannot, however, de-age a character below 19 years of apparent age
- Allow ghoul rev as mortal, no more
- shorten some random list with pick tech
- Small Canon Adjustment Regarding Adisa
- hunter wouldn't call hunter blood sucker... again
- Fixed some new (but benign) error log issues post 1.6.1

Update: 21 jun 2022 om 20:41

# Princes of Darkness, "A House Divided", Version 1.6.1, Change Log, June 21, 2022
- Updated for CK3 1.6.1 (Castle), "Stabilizing the Iberian peninsula" update, June 21, 2022.
- The wiki has gotten a big update, please check it out: https://www.princesofdarknessmod.com/wiki
- Added "A House Divided" struggle for Banu Haqim over Alamut and Persia.
- Befriend scheme fixed.
- Added and completed Thauma's lifestyles script: The big change here is that you won't see the "exotic" disciplines trees that you don't have access for at the moment. It's a purely visual change and doesn't change how you can acquire new disciplines This will allow us to continue making new disciplines without fear of completely bloating the lifestyle screen with trees that will most likely not be relevant for you, like Abombwe if you are playing in Iceland
- Adds two new artifacts, Djangalbi and Set's Emasculation Artifacts, and relevant scrips for additional content
- Work to prevent Holy Wars firing instantly, now they'll fire in 1300 or if the big button was pressed
- Ghouled Pets shouldn't die, but it needs lots of actual testing in case I missed something
- Fix several drain famulus bug and other tweak
- Kuei-Jin a seperate splat from vampire, and appear as such on splat map
- KJ added to weight watchers
- Protected the newly non vampires Kuei Jin from infirmity
- Add kj tree missing desc
- kj own bulding, make kj as indepent splat trait, allow kj breed dhampyr and other fix
- Fix kj ai don't regenerate chi
- Fix kj adopt having vamp trait
- Kuei-Jin Wiki Guide: https://www.princesofdarknessmod.com/wiki/index.php/Ancestor%27s_Guide_to_the_Kuei-Jin
- New Game Rule allow you to choose if Patron characters exist or not
- Many new portraits
- Added a warning to the first umbra screen that you will lose access to basically everything while in the umbra
- vamp and umbra traveler won't be invited to feast and other fix
- Add an umbra event, and other fix
- Umbra guide added to wiki: https://www.princesofdarknessmod.com/wiki/index.php/Traveler%27s_Guide_to_the_Umbra
- The "footstool" event has been functionally disabled, it's just too big of a swing (it will randomly unland one of your allies to start)
- You can now control instead of destroy the relevant titles for the Faith in Shadows objective
- The torturer lifestyle tree has been nerfed (again)
- Added another effect for Toreador primogens. Those lacking RC don't have any otherwise
- The Brujah cadre interaction now has a cooldown and a cost
- Add a objective decision for east Salubri
- Portrait clothing and shapeshifting form improvements
- freestate use clan tax
- Custom shih faith fix
- Allow shih gain early acess to 6-7 Qiao when finish objective, since those perk is alredy implemented and modern bookmark is far away
- fix shih getting inqui faith
- fix imprision saying hunter is hell spwan
- vamp can't survive suntrial
- pope won't hate hunter
- Added two new sections to the religious screen, Supernatural Tolerances and Doctrines of the Blood.
- Added the incompatible splats triggers to hide some more interactions, like learn language
- change from religion = religion:roadofset_religion to faith = { has_doctrine = special_doctrine_set_pillars_kindred }?
- Change some ai value and fix non trait baron remove building bug
- Corrected which type of xp was required to train characters in Abombwe
- Don't allow buy higer level mummy craft perk with out low level one, fix a typo
- Unvalid weather magic interaction if don't have any option
- Less annoying mummy necromancy and more flavoured unmaking
- Fix two mummy interaction, adapt marriage modifier to multisplat
- Add sekhem check in most mummy interaction, shih phoenix perk now only resurrect once, remove can't resurrect without lifeforce restriction since nobody read introduction and dying asking why
- more inteligent sekhem vessel, added frozen to avaliable trigger and removed some duplicate trigger that already is contained in avaliable
- Mummy Easter Egg character for the Cabiri
- Mummy building loca partial
- Add Asekh-Sen trait for banemummy
- Add cabiri only ducal building
- Implement first level of wutian tan
- Make bloodgorged age increase event apply to every immortal
- fix for same sex fertility care
- Lifestyle initiation for non hunter/vamp/ghoul
- WereWolf model fixed
- WWs can now shapeshift by decision
- WW and Mummy dynasties added
- WW are now able to designate their heirs as they please
- WW are now especially hard to convert, as their "faiths" represent more tribes than religions
- WW choose heir interaction is less costly
- Wraith arcanoi traits, graphics and start of eight arcanoi lifestyles
- Wraith government added
- Wraith Replace potency with Pathos, add passion mechanic, two building line and sort off
- Added three wraith faith and other thing
- some weavy wraith convert to kj
- Implemented fetter mechanic
- Random spawn wraith now gain 3 random arcanoi trait, Player can learn arcanoi trait from wraith friend
- Wraith now convert to spectre when lose all Corpus (die), and can't be risen
- Allow risen acess to certain discipline
- Fix spirit opinion trigged as province modifer
- Local spirit generation fix
- Disabled WW and wraiths for now for Steam Workshop and Paradox Plaza Mods.
- Removed the house bonus for the DLC mediterranean decision #It goes crazy with the number of house members in the mod
- Code cleanup and optimization. Code style guided added to github and wiki: https://www.princesofdarknessmod.com/wiki/index.php/Coding_Style_Guide
- Improved Horus' victory localization
- building fix
- Fix via ferita icon display error
- Various localization fixes
- History files tweaks (TC1)
- History files tweaks (TC2)
- History files tweaks (TC3)
- Additional Chinese Translation

Update: 5 jun 2022 om 16:05

# Princes of Darkness, "Iberia by Night", Hotfix, Version 1.6.0.1, Change Log, June 5, 2022
- Tremere Antediluvian Hunt
- Fixed prisoner release negotiation
- Fixed vassal contract negotiation
- Fixed monster portrait for ruler designer
- Added 23 lore entries and scripted stats
- A weird issue allowing struggle ending decisions to be repeated has been fixed
- The ghoul gold request has been nerfed
- Fixed an instance of same sex marriages being blocked by low fertility
- Fixed a wrong scope in the ghoulify scheme
- Befriend is now correctly unlocked in some struggle phases
- Added LeSithis made portraits
- Added Tomreit's darkened background and decision illustrations
- Nerfed a random shifty looking spawned character having the intrigue of the whole Borgia family
- Fixed masquerade modifiers
- Fixed missing patron references
- Osiris is now green, as he should be.
- POD culture fixes: languages, innovations, added Romani
- Updated Chinese translation
- Disable effigy when there not sekhem
- Add missing cultural tradition benefits for certain traits
- Change religion tag trigger to religion trigger directly so they tooltip will display less confusedly
- Try to only catch unimportant person as random wratih
- removing artifact and perk influence from stat copying
- More likely to sell alchemy product and no longer imprison ruler by nomenclature
- Add heaku train
- Change marriage maintenance to cover wraith too, and light background to mummy married to mortal
- Add desc loca to scarab of life since it confuse, and change a shih perk desc loca since is confusing too
- Tweak shih advanced perk
- Remove the warning in true age event since paradox made negative age show as positive
- Fix spirit opinion trigged as province modifer
- Fix via ferita icon display error
- Don't allow buy higer level mummy craft perk with out low level one
- Various clothing, hair style and visual effects fixes
- Umbra transparency is now modified by piety level, blood potency and generation

Update: 31 mei 2022 om 18:41

# Princes of Darkness, "Iberia By Night", Version 1.6.0, Change Log, May 31, 2022
- Update for CK3 1.6.0
- Adapted and integrated the Fate of Iberia DLC
- Added a Shadow Reconquista struggle
- Abombwe discipline. This discipline is available to Akunanse characters and - Xaviar (1510). It can also be acquired by the usual means.
- This update adds Necromancy as its own lifestyle tree. It uses a mix of existing Oblivion, Kuei Jin and Mummies mechanics. It's available by the usual disciplines acquisition means and is an in clan discipline for Giovanni and Impundulu.
- Dominate discipline can now change personalities of a target.
- Mummies have been greatly expanded and are playable.
- Take note that, since this is a steam build, the Werewolf bookmark is disabled.
- Added 23 new lore buttons, scripted the stats of those characters
- Some tweaks so that external (and bordegory) inheritances happen less often
- Various smaller fixes and loca corrections
- Added some new game concepts
- The AI will now only use swarms if they feel very weak, instead of their current neverending reliance on them
- Dark Night Sky Box thanks to Buckzor of EK2 Team
- Removed Wonder Normals
- Shadow Reconquista Patron updates
- Fixed aspect ratio of Lifestyle Backgrounds
- Added Mummy trait icons
- Added fantasy Iron Skull helmns, White Plate Armor and Ancient Greek Armor thanks to ALU.
- Further efforts to destory rare child vampires from ever spawning
- Improved mummies' localization (effects, decisions, schemes, artifacts, spirit travel, events, modifiers files)
- Renamed "Against Apophis" doctrine to "Osirian league"
- AI Hardestadt/Salianna won't give de jure vassals to AI Julia/Geoffrey anymore, since it crippled them too much
- Added lore buttons for the WW bookmarked characters and Horus
- Improved mummies buildings and character interaction loca
- Added Horus' portrait by LeSithis
- Buffed the anti dev WW building
- WW trait now give a health boost
- Fixed some __ in enochian dynasty naming
- Mummies have been landed #Hunter and WW bookmarks only
- Added the Children of Osiris faith #Mostly so that Milarepa can go along with his Stargazers pals
- Added the Sancta Mater faith
- Added 19 mummy characters #Unlanded for now
- Tweaked the egalitarian etho
- Silent strider and talmahera religion now accept mummies
- Added LeSIthis portraits
The "clan government requires alliance" issue should be fixed. Again.
- Litany government makes it so development doesn't benefit them at all now
- The option to convert to a populist faction faith isn't a thing anymore #Since it could result in WW adopting vampires faiths and vice versa
- Black Furies don't care about what happen to boys anymore
- Integrated Chilemiao's uploads
- Added LeSithis latest 4 portraits
- Fixed a localization saying you will get the amazing "MAX_RECURSIVE_DEPTH" bonus
- Completed Yvonne/Get of Fenris starting situation
- Red Talons faiths now consider being mortal as a grave sin
- Added the werewolf introduction event
- Fixed small WW issues (red talon legacy tree icon, wolves modifiers loca)
- Fixed the Kinfolk trait attribution at birth
- Small fixes to WW lifestyles presentation
- WW can now upgrade the tribe building
- WW don't care about gender for fighters anymore
- Added Tomreit latest 2 portraits
- Fixed a modifier being confused between Assamite and Banu Haqim
- Finished the WW objectives
- Added LeSithis' latest three portraits
- Added immortal trait characters (Wepauwet) to the weight and musculature control watch
- Integrated Chilemiao's upload
- Added a basic event/decision to give WW a way to get gifts xp
- Holstein is no longer a development wasteland
- Added even more unwillingness for the AI to just spam swarm MaA
- Finished scripting the WW artifacts
- Handled succession laws for WW #Should all start with primo equal, except BF with primo female only
- Added LeSithis latest four portraits
- Finished the WW wonders
- Added the WW wonders to the 1510 script removing non vampire wonders
- Added an event for Black Furies moms to deal with a potential baby boy
- Added an event for lupus rulers where one of your (off screen) cub experiences the first change and can be recruited
- Blood Sorcery is no longer criminal for Road of Heaven
- Added Tomreit latest three portraits
- Added support for the WW starting titles in the de jure script
- Finished WW auspice lifestyles
- Added 6 WW characters
- Added the 11 WW starting landed titles in the files
- Added LeSithis and Tomreit's latest portraits
- Added Necromancy for relevant canon characters and as an in clan discipline for Giovanni and Impundulu
- Added LeSithis Arishat's portrait
- Finished adding WW dynasty perks and associated MaA
- Removed a lover event giving unwanted contracts
- Added a Litany government form for WW/Kinfolks. Added it to Chilemiao's governments scripts. #Uses a mix of clan and tribal mechanics
- Added flavorization for werewolf holder ranks
- Added a simple immortal trait #Needed for Wepauwet
- Added LeSithis' portraits
- Added a rolling event giving Lupus born characters to WW courts #since we won't represent them otherwise
- Added Tomreit and LeSithis latest portraits
- Added Werewolves buildings to Chile's ducal building removal script
- Cultural acceptance is no longer a factor in diplomatic vassalization interactions...
- ...but the diplomatic court bonus to this has been reduced
- Added Tomreit's portraits
- Added 4 WW characters
- Finished the WW buildings (except wonders)
- Added Tomreit's portraits for the future bookmarked WW characters
- Via Aesigard can now rebuild Uppsala
- Integrated Chilemiao's uploads
- Bind Famulus interaction opened to ghouls and co
- Added the buy artifact claim interaction to the Chains of Loyalty and A Job Done Right perks
- The cost of buying artifact claims has been reduced
- Added WW to the can_raid trigger. Also made sure that they can always recruit wolves MaA.
- Tweaked the saucy readings court event
- Added the culture effects on the devoted trait
- Added BDW's Josef portrait and Tomreit's portrait (used for Vera)
- The AI will only declare wars for illustrious artifacts now #Vanilla limits it to famed+, but it still annoys a lot of players
- Removed the ability to freely grab artifacts from banished characters #I know this will be a controversial change, but it's just a way too easy way to grab the very powerful static artifacts in the mod
- Added Tomreit's fixed portrait back
- Added 11 WW characters
- Added 12 WW characters
- Basic Werewolf Tribes (Religions) and Camps (Faiths)
To do: more tenet diversification, Garou Nation and Wyrm tolerance doctrines, Triat leaning and dedication, custom tenets, etc..
- Added 18 WW characters
- Removed a conversion option in a royal court event
- Added 9 WW characters
- Added 15 WW characters
- Added Tomreit's portrait (used for Marbuena)
- Added a piety cost to flagellate (since it can be made free by fortitude)
- Added 13 WW characters and 2 kinfolk ones
- Added support for 14/15/16gen somehow succeeding in the ante hunt
- Ghouls and co can now use mesmerize, summon and entrance
- Hooked bloodgorged to the main vamp maintenance event
- Added a maintenance event to switch holdings from tribal to castle depending on holders, and vice versa (for future WW use)
- Added the POD_incompatible_splats_trigger to the various forms of demanding conversion
- It's now stupid expensive to convert to a religion of another splat (ex: a vampire trying to convert to black fury)
- Added 5 characters from Sins of the Sires. Tweaks to the setup to account for the new information.
- Dealt with the last torpored rulers in the 1510 bookmark.
- Fixed a bunch of missing cowed modifiers. Thanks to BDW for the detailed feedback.
- Related to the above giving now more bonus to a dread playstyle, it's now harder to terrify/intimidate characters (you need more dread)
- Fix for portrait graphics, expansion of barbers
- Removed the option in an event that m

Update: 23 mrt 2022 om 20:45

Update: 23 mrt 2022 om 19:57

# Princes of Darkness, "Night Court", Version 1.5.1.1.2, Change Log, March 23, 2022

- Update for CK3 1.5.1.1
- Fixed the Tremere objective being unclear since the de jure rework
- Move capital is back to infinite after being broken by the update
- Dominate: Added personal interaction to use dominate on your puppets to make it easier to keep track of your dominated people
- Dominate: Speak throught he Blood intearction
- Brighter Blood Bar in GUI
- Event Option scrolling in GUI thanks to LT-Rascek with the CK3 Mod Co-op
- New Tenets:
- the Pyramid
- Wild Vampires
- Secret Cult
- Sanctioned Diablerie
- Noblesse Oblige
- Knowledge Above All
- Moments of Truth
- Honor and Bravery
- Community
- Svadharma
- Lilith: the Maid, the Mother, the Crone
- Princedom buildings stay enabled at a lower dev cap now, to help recover post Black Death
- Added a game rule that can disable the Black Death
- Removed some tribal holdings
- Blood lust now pickable by 5th generation vampires
- 16th generation Vampries can no longer Embrace new vampires
- Mummy splat updates: Faith icons, Effigy, reduced hostility between Via Apep and Face of Apophis
- More Kuei-Jin discipline education
- Fix for hunter leaders being changed randomly into vampires
- The Wiki has migrated and been updated for MediaWiki, as well as adding new sections like a Beginner's Guide by BDW, Faiths and Cultures thanks to Reciter of Poetry | CK3Tools : https://www.princesofdarknessmod.com/wiki

Update: 11 mrt 2022 om 5:58

# Princes of Darkness, "Night Court", Version 1.5.1.1, Change Log, March 11, 2022

- Fix to Hud lower left button offset.
- Localization fixes for certain religion tenets: Pact of Athens, Intellectual Detachment, etc...
- Fix to shape shift form portraits GUI
- Fix to Indian Court 1g2
- Localization fixes: Seduce Scheme Resistance multiplier, Yi's Teachings