RimWorld
Vanilla Brewing Expanded
Показані результати 1–10 із 38
< 1  2  3  4 >
Оновлено: 6 верес. о 3:40

v4.04:

Applied same Biotech tweaks to coffee and energy drinks, courtesy of Andy

Оновлено: 5 верес. о 23:46

v4.03:

- Descriptions and labels of many things adapted to be more in line with modern RimWorld
- Bar should now properly recognize its place in a kitchen
- Whiskey cask now indicates it needs light below 50%
- Added `<toleranceChemical>Alcohol</toleranceChemical>` to cocktails so they hopefully work better with Biotech
- All temperatures in the infographics are now correctly specified in ºC

Оновлено: 2 лип. о 22:42

[Auto-generated text]: Update on 7/3/2025 7:42:49 AM.

Оновлено: 30 черв. о 14:16

v4.01:

Fixed condiments not being recognized in gourmet meal recipes

Оновлено: 29 черв. о 10:16

v4.0:

Updated to RimWorld 1.6
Item Processors are now gone, and replaced with a new system
Ambrandy is now a single item, with different quality levels having different effects

Оновлено: 31 січ. о 8:02

v3.07:

Fix: Beer and chemshine patches for cocktails were failing

Оновлено: 2 січ. о 6:47

v3.06:

Fix: Tobacco immunity genes were nullifying the positive effect of tobacco instead of tolerance, courtesy of Andy-69

Оновлено: 28 листоп. 2024 о 3:10

v3.05:

Tweak: added teetotalerCanConsume tag to coffee, tea, soda and energy drinks so teetotalers can consume them

Оновлено: 30 жовт. 2024 о 7:24

v3.04:

- Tweaked patches that add modded drinks to cocktails
- Added customSummary to cocktail and juice recipes so they better specify what kind of drinks they need to be crafted

Оновлено: 8 жовт. 2024 о 2:52

v3.03:

Tweaks: Changed the VFE Medieval and Vikings patch for the incoming VFE Medieval 2