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报告翻译问题
All the brewing barrels from this mod will not be automatically filled with raw pulp. I must select the colonizer and right-click on the brewing barrel to add the raw pulp.Five Tequila raw pulp are placed in a new group, and they are also not merged into one group when use drop-pod.
(7-25 Degrees Fahrenheit is well below freezing.)
The Puu.sh link in the original message is a screenshot of what I'm talking about.
https://puu.sh/KBajA/ae2051c7b3.png
Currently says it needs a temp between 7 and 25 degrees... But I have F on and that's definitely talking about C. Just putting a C in that prompt would help, but ideally I'd like it to account for my temperature settings.
Love your/your team's mods! Thanks for always keeping these up to date!
Applied same Biotech tweaks to coffee and energy drinks, courtesy of Andy
- Descriptions and labels of many things adapted to be more in line with modern RimWorld
- Bar should now properly recognize its place in a kitchen
- Whiskey cask now indicates it needs light below 50%
- Added `<toleranceChemical>Alcohol</toleranceChemical>` to cocktails so they hopefully work better with Biotech
- All temperatures in the infographics are now correctly specified in ºC
Its okay though, its your mod. Just trying to help, or whatever.
No vendors will purchase it.
Is this just me experiencing this bug?
The bar building that allows you to make cocktails says in the description that it allows you to make drinks at it faster, but there is no work speed increase listed in thet bar. Is this a bug or not? Thank you for your hard work!
@Xanthiras: No, we don't want that. The system change is irrelevant, it has always worked this way
The Whiskey Cask says "This fermenter needs a temperature 7 and 25 degrees". I thought it meant Fahrenheit and ruined my batch!!!
(I know it says Celsius on the mod page)