RimWorld

RimWorld

Vanilla Brewing Expanded
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Uppdatering: 23 maj, 2024 @ 6:47

v3.02:

Added tag to musts to avoid esoteric mod conflicts

Uppdatering: 23 maj, 2024 @ 4:52

v3.01:

Added tag to musts to avoid esoteric mod conflicts

Uppdatering: 7 apr, 2024 @ 9:05

[Auto-generated text]: Update on 4/7/2024 6:05:05 PM.

Uppdatering: 29 mar, 2024 @ 7:22

[Auto-generated text]: Update on 3/29/2024 3:22:35 PM.

Uppdatering: 27 mar, 2024 @ 13:04

[Auto-generated text]: Update on 3/27/2024 9:04:35 PM.

Uppdatering: 25 aug, 2023 @ 0:43

v2.05:

Fix: added multiplyByGeneToleranceFactors to all alcohols added by the mod to hopefully make them behave with the alcohol related genes. Same thing for caffeine and tobacco

Uppdatering: 7 jul, 2023 @ 7:52

v2.04:

Fix: Recoded CompStackByCondiments as a Thing class as the comp wasn't working properly in all cases. This will only affect newly created cocktails

Uppdatering: 26 maj, 2023 @ 6:51

v2.03:

- Tweak: Liquors added in VFE mods and vanilla beer are now categorized as alcoholic beverages.
- Tweak: Beverages from Rim-Effect Extended Cut are also now categorized.
- Fix: Fixed Alpha Bees patch as it was still pointing to RimBees

Uppdatering: 1 maj, 2023 @ 0:29

v2.02:

- Tweak: Bar can now produce wort in addition to the alcohol precursor items added by this mod, as well as must from VFE - Medieval
- Tweak: Lemons that drop off of lemon trees in the home area are automatically unforbidden. (In the Coffees and Teas add-on)

Uppdatering: 7 nov, 2022 @ 0:11

v2.01:

Tweak: Greatly reduced possibility of chemical damage to the kidneys caused by caffeine tolerance, so xenotypes with caffeine dependance don't end up with destroyed kidneys too fast