RimWorld

RimWorld

Vanilla Brewing Expanded
Ergebnisse 11–20 von 38
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Update: 23. Mai 2024 um 6:47

v3.02:

Added tag to musts to avoid esoteric mod conflicts

Update: 23. Mai 2024 um 4:52

v3.01:

Added tag to musts to avoid esoteric mod conflicts

Update: 7. Apr. 2024 um 9:05

[Auto-generated text]: Update on 4/7/2024 6:05:05 PM.

Update: 29. Mrz. 2024 um 7:22

[Auto-generated text]: Update on 3/29/2024 3:22:35 PM.

Update: 27. Mrz. 2024 um 13:04

[Auto-generated text]: Update on 3/27/2024 9:04:35 PM.

Update: 25. Aug. 2023 um 0:43

v2.05:

Fix: added multiplyByGeneToleranceFactors to all alcohols added by the mod to hopefully make them behave with the alcohol related genes. Same thing for caffeine and tobacco

Update: 7. Jul. 2023 um 7:52

v2.04:

Fix: Recoded CompStackByCondiments as a Thing class as the comp wasn't working properly in all cases. This will only affect newly created cocktails

Update: 26. Mai 2023 um 6:51

v2.03:

- Tweak: Liquors added in VFE mods and vanilla beer are now categorized as alcoholic beverages.
- Tweak: Beverages from Rim-Effect Extended Cut are also now categorized.
- Fix: Fixed Alpha Bees patch as it was still pointing to RimBees

Update: 1. Mai 2023 um 0:29

v2.02:

- Tweak: Bar can now produce wort in addition to the alcohol precursor items added by this mod, as well as must from VFE - Medieval
- Tweak: Lemons that drop off of lemon trees in the home area are automatically unforbidden. (In the Coffees and Teas add-on)

Update: 7. Nov. 2022 um 0:11

v2.01:

Tweak: Greatly reduced possibility of chemical damage to the kidneys caused by caffeine tolerance, so xenotypes with caffeine dependance don't end up with destroyed kidneys too fast