Sid Meier's Civilization VI

Sid Meier's Civilization VI

AB2531 Plague Mod
Hiển thị 1-10 trong 26 mục
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Cập nhật: 6 Thg01 @ 10:45am
bởi NHC

Updated missing files and modinfo

Cập nhật: 3 Thg01 @ 7:24am
bởi NHC

- Include the fix made by SpatialX.

Cập nhật: 30 Thg12, 2021 @ 8:19am

Cập nhật: 30 Thg12, 2021 @ 8:11am

Trying to implement the fix proposed by Ouija

Cập nhật: 30 Thg12, 2021 @ 5:28am

Did not expect Covid-19 to last that long. I put the back the harder version which was more stable too.

Cập nhật: 30 Thg01, 2021 @ 10:07am

-Changed expectation value of new plague to one every 30 turns. The probability of new plague any turn is about 3.3%

Cập nhật: 29 Thg01, 2021 @ 6:43am

- Fix a LUA bug that was indexing empty tables
- Trying to fix compatibility issues with the new CiV 6 patch of 28.01.2021

Cập nhật: 21 Thg01, 2021 @ 2:01pm

- New plague chance of appearing divided by 4

Cập nhật: 21 Thg01, 2021 @ 10:58am

- New plague can appear in maximum one city at a time. One city is taken randomly in the pool of possible cities. The expectation of new plague increased linearly with the number of cities and I want the expectation of new plague appearing to be the same no matter the number of cities. The spread mechanic of existing plague to other cities did not change.

Cập nhật: 27 Thg08, 2020 @ 2:22pm

- Reduce the chance of plague starting by 30%
- Plague spreading now depends on the era
- Fix a bug that allowed the supply convoy to gain experience