Sid Meier's Civilization VI

Sid Meier's Civilization VI

AB2531 Plague Mod
Näytetään 1–10 / 26
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Päivitys: 6.1. klo 10.45
tekijältä NHC

Updated missing files and modinfo

Päivitys: 3.1. klo 7.24
tekijältä NHC

- Include the fix made by SpatialX.

Päivitys: 30.12.2021 klo 8.19

Päivitys: 30.12.2021 klo 8.11

Trying to implement the fix proposed by Ouija

Päivitys: 30.12.2021 klo 5.28

Did not expect Covid-19 to last that long. I put the back the harder version which was more stable too.

Päivitys: 30.1.2021 klo 10.07

-Changed expectation value of new plague to one every 30 turns. The probability of new plague any turn is about 3.3%

Päivitys: 29.1.2021 klo 6.43

- Fix a LUA bug that was indexing empty tables
- Trying to fix compatibility issues with the new CiV 6 patch of 28.01.2021

Päivitys: 21.1.2021 klo 14.01

- New plague chance of appearing divided by 4

Päivitys: 21.1.2021 klo 10.58

- New plague can appear in maximum one city at a time. One city is taken randomly in the pool of possible cities. The expectation of new plague increased linearly with the number of cities and I want the expectation of new plague appearing to be the same no matter the number of cities. The spread mechanic of existing plague to other cities did not change.

Päivitys: 27.8.2020 klo 14.22

- Reduce the chance of plague starting by 30%
- Plague spreading now depends on the era
- Fix a bug that allowed the supply convoy to gain experience