Invisible, Inc.

Invisible, Inc.

Community Bug Fixes
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更新于:7 月 2 日 下午 12:56
作者:qoala _

v1.18.1

Fix error in the previous release

更新于:7 月 2 日 下午 12:28
作者:qoala _

v1.18.0

  • Fix corp recapturing of a generator that powers multiple laser panels only resetting half of them (Credit: Phyrax)

更新于:6 月 22 日 下午 6:13
作者:qoala _

v1.17.1

* Remove now-unnecessary patch of doorMechanism ability when Function Library is present

更新于:6 月 1 日 下午 1:05
作者:qoala _

v1.17.0

* Scan Device (Scan Chip, On-File Decker, etc) no longer targets devices on the other side of a closed door.

更新于:4 月 27 日 下午 3:37
作者:qoala _

v1.16.0

* Repair and improve the vanilla SAVE_MAP_PNGS debug export (wodzu_93)

更新于:1 月 8 日 上午 1:30
作者:qoala _

v1.15.0

  • Don't allow guard elevators and laser grids to (rarely) overwrite doors, potentially breaking level connectivity.

更新于:2024 年 10 月 24 日 下午 11:10
作者:qoala _

v1.14.3

  • Add a missing import. Oops.

更新于:2024 年 2 月 11 日 下午 1:20
作者:qoala _

v1.14.2

  • Fix cross-mod compatibility issues with Peek and mission-device ability patches.

更新于:2024 年 1 月 7 日 下午 10:56
作者:qoala _

v1.14.1

  • Don't error with recent PRNG fix and Omni Foundry+

更新于:2024 年 1 月 1 日 下午 7:31
作者:qoala _

v1.14.0

  • Apply rubiks fix to remaining DLC devices (relay switches, etc)
  • PRNG fix (credit: Cyberboy2000)
  • Add a minimum bound on Line of Sight, to prevent underflow of pulse drone vision.