Garry's Mod

Garry's Mod

TF2 Resource Mounting Fix
Ergebnisse 1–10 von 25
< 1  2  3 >
Update: 22. Aug. um 1:23

None Provided

Update: 11. Feb. um 1:13

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Update: 7. Jan. um 6:17

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Update: 31. Dez. 2024 um 15:55

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Update: 28. Sep. 2024 um 8:08

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Update: 21. Jun. 2024 um 15:07

• Fixed an error when trying to parse nonexistent particles

Update: 26. Apr. 2024 um 15:25

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Update: 20. Apr. 2024 um 8:11

• Added a check to see if the map-specific particle manifest exists before trying to load it

Update: 20. Apr. 2024 um 7:56

Update: 20. Apr. 2024 um 7:15

None Provided