Tabletop Simulator

Tabletop Simulator

Too Many Bones (Complete, Scripting In Progress)
Mostrando 21-30 de 31 aportaciones
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Actualización: 4 JUN 2020 a las 8:32 p. m.

accidentally left a test button active, made it inactive again.

Actualización: 4 JUN 2020 a las 8:29 p. m.

added the 40 days monsters to the monster setup script.

made it so the monster chips are not deleted for cards that require you to get monsters that aren't already in the active stacks.

modified where the stacks end up when they are cleared by the monster setup area.

Actualización: 2 JUN 2020 a las 9:36 p. m.

label and board updates.

Actualización: 2 JUN 2020 a las 9:18 p. m.

Moved objects to prepare for Splice & Dice updating

added labels to progress and days counters.

Actualización: 2 JUN 2020 a las 9:03 p. m.

Added 40 days monster chips.

Actualización: 2 JUN 2020 a las 9:03 p. m.

Actualización: 2 JUN 2020 a las 8:51 p. m.

Forgot mech and krelln chips in previous updated. Added them.

Actualización: 2 JUN 2020 a las 8:26 p. m.

added Undertow tyrant setup to the script. Still working on Splice & Dice.

Actualización: 2 JUN 2020 a las 7:19 p. m.

hopefully fixed bug where on some graphic settings the table edge gets deleted when starting a game. If problem persists let me know and I'll make further adjustments.

Actualización: 2 JUN 2020 a las 5:11 a. m.

Added vanilla tyrant automation and manual selection for allowing custom games to be made with whatever combination of stuff you want.

fixed various bugs present in the initial release.