Tabletop Simulator

Tabletop Simulator

Too Many Bones (Complete, Scripting In Progress)
Ergebnisse 21–30 von 31
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Update: 4. Jun. 2020 um 20:32

accidentally left a test button active, made it inactive again.

Update: 4. Jun. 2020 um 20:29

added the 40 days monsters to the monster setup script.

made it so the monster chips are not deleted for cards that require you to get monsters that aren't already in the active stacks.

modified where the stacks end up when they are cleared by the monster setup area.

Update: 2. Jun. 2020 um 21:36

label and board updates.

Update: 2. Jun. 2020 um 21:18

Moved objects to prepare for Splice & Dice updating

added labels to progress and days counters.

Update: 2. Jun. 2020 um 21:03

Added 40 days monster chips.

Update: 2. Jun. 2020 um 21:03

Update: 2. Jun. 2020 um 20:51

Forgot mech and krelln chips in previous updated. Added them.

Update: 2. Jun. 2020 um 20:26

added Undertow tyrant setup to the script. Still working on Splice & Dice.

Update: 2. Jun. 2020 um 19:19

hopefully fixed bug where on some graphic settings the table edge gets deleted when starting a game. If problem persists let me know and I'll make further adjustments.

Update: 2. Jun. 2020 um 5:11

Added vanilla tyrant automation and manual selection for allowing custom games to be made with whatever combination of stuff you want.

fixed various bugs present in the initial release.