Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Näytetään 31–40 / 157
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Päivitys: 14.1.2021 klo 21.57

added magic atack to ushabti bolt+increased penetrance

Päivitys: 5.1.2021 klo 3.36

Päivitys: 5.1.2021 klo 3.25

ability : more powder now can target self

empire, dwarf crossbow = missile damage is now 16 : 8, range 160
shadow worrior, deepwood scout = missile damage is now 14 : 8, range 180
deepwood scout (swiftshiver) = missile damage is now 18 : 4, range 150
chameleon skinks = missile damage is now 9 : 3

chaos spawn = passive : regeneration

wildwood scout = melee damage is now 11 : 33,
melee defence -6(30), melee attack -2(46), physical resistance 20%

following cavarly now has 55% missile block shield
-mounted yeomen
-chaos knight
-skeleton horsemen
-nehekhara horsemen
-necropolis knights
-dark rider
-coldone knight
-silver helms
-dragon prince

Päivitys: 16.12.2020 klo 21.30

bug deleted (related to tempest)

Päivitys: 15.12.2020 klo 5.29

Päivitys: 12.12.2020 klo 1.57

empire archer = range increased to 140
forgot about them...

Päivitys: 5.12.2020 klo 14.53

Vargheist = weapon damage now follows vanilla stats

Päivitys: 4.12.2020 klo 12.45

The Penumbral Pendulum = Cost decreased from 14,18 to 8,11
Transformation of Kadon = Cost decreased from 18 to 14
Tempest = Damage decreased from 12,12 to 12,0
Doom and Darkness = Damage decreased from 6,3 to 6,0

Päivitys: 3.12.2020 klo 15.29

Päivitys: 3.12.2020 klo 12.36