Space Engineers

Space Engineers

Instant Projector
Mostrando 21-30 de 37 aportaciones
< 1  2  3  4 >
Actualización: 22 OCT 2020 a las 2:52 p. m.

Removed a character that shouldn't have been there. (Oops)

Actualización: 12 OCT 2020 a las 8:21 p. m.

Major Update!
- Changed from cooldown to build timer. Players can use increase the speed of the cooldown by using more energy.
- Added subgrid support through the console block.
- Added admin world settings. Configuable settings include: block build time, component cost, min blocks, max blocks, and subgrids on/off.
- Programmable block API improved. Actions: BuildGrid, CancelBuildGrid. Properties: Dictionary<MyItemType, int>-RequiredComponents, int-GridTimerProjection, int-GridTimerCurrent, int-BuildState, and float-BuildSpeed.

Actualización: 26 AGO 2020 a las 11:58 a. m.

Mod now hides the vanilla build action to avoid confusion.

Actualización: 25 AGO 2020 a las 9:30 p. m.

Actualización: 25 AGO 2020 a las 4:50 p. m.

Fixed some occasional crashes.

Actualización: 29 JUL 2020 a las 8:10 p. m.

Added RequiredComponents property for the programmable block.

Actualización: 29 JUL 2020 a las 6:49 a. m.

Added velocity inheritance.
Fixed situation where components would be removed if the area was not clear.

Actualización: 16 JUL 2020 a las 7:30 p. m.

If the spawn area is occupied, it will now attempt to spawn the projection somewhere else nearby.

Actualización: 9 JUN 2020 a las 6:02 p. m.

Actualización: 9 JUN 2020 a las 5:55 p. m.