Space Engineers

Space Engineers

Instant Projector
Ergebnisse 21–30 von 37
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Update: 22. Okt. 2020 um 14:52

Removed a character that shouldn't have been there. (Oops)

Update: 12. Okt. 2020 um 20:21

Major Update!
- Changed from cooldown to build timer. Players can use increase the speed of the cooldown by using more energy.
- Added subgrid support through the console block.
- Added admin world settings. Configuable settings include: block build time, component cost, min blocks, max blocks, and subgrids on/off.
- Programmable block API improved. Actions: BuildGrid, CancelBuildGrid. Properties: Dictionary<MyItemType, int>-RequiredComponents, int-GridTimerProjection, int-GridTimerCurrent, int-BuildState, and float-BuildSpeed.

Update: 26. Aug. 2020 um 11:58

Mod now hides the vanilla build action to avoid confusion.

Update: 25. Aug. 2020 um 21:30

Update: 25. Aug. 2020 um 16:50

Fixed some occasional crashes.

Update: 29. Jul. 2020 um 20:10

Added RequiredComponents property for the programmable block.

Update: 29. Jul. 2020 um 6:49

Added velocity inheritance.
Fixed situation where components would be removed if the area was not clear.

Update: 16. Jul. 2020 um 19:30

If the spawn area is occupied, it will now attempt to spawn the projection somewhere else nearby.

Update: 9. Jun. 2020 um 18:02

Update: 9. Jun. 2020 um 17:55