Stellaris

Stellaris

AlphaMod 2.8
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更新于:2020 年 6 月 20 日 上午 11:52

  • Mod edicts overhauled. Many of the wealth edicts now use edict cap and have some form of upkeep.
  • Employment Review decision is now far more aggressive and effective.
  • Some more EDAI improvements. Still a lot more to come.

更新于:2020 年 6 月 12 日 上午 4:16

  • Allowed an obsessive compulsive to sanitise error.log to a point where 99.9% of responses to bug reports will safely be "It wasn't AlphaMod."
  • Changed district display to be able to show up to a maximum of 8 district types, increased from 6.
  • Overhauled district availability logic, to improve reliability, consistency and to add some implicit support for other district mods so I don't have to deal with (read: continue to ignore anyway) compatibility requests.
  • Future-proofed the mod for further district expansion. (Bloat? Nah.)

更新于:2020 年 5 月 29 日 上午 3:22

Bug-fixing and a back-end update for new supplement, Hostile Origins.

更新于:2020 年 5 月 25 日 上午 9:47

  • Improved the visibility of some decisions so you can tell when you can't use them and why.
  • Re-worked the decisions and building selection sidebar of planet view.
  • Refreshed a bunch of planet modifier, decision and building icons.
  • Molten Habitable terrain polished by NHunter.
  • Reduced rate of AI terraforming of hostile candidates.
  • Changed some unemployment checks to free job checks on some decisions exposing a vanilla localisation bug I can't fix.
  • Added new ascension perk that would make the Imperium proud.

更新于:2020 年 5 月 22 日 下午 1:53

Bug-fix for habitat upgrading.

更新于:2020 年 5 月 21 日 下午 2:01

Added new quality-of-life policy, Outpost Facilities. See new slide.

更新于:2020 年 5 月 20 日 上午 7:35

A possible work-around of Galactic Market issues (that I cannot re-produce).

更新于:2020 年 5 月 18 日 上午 11:36

Hotfixing of issues with Galactic Market and Foreign Offices.

更新于:2020 年 5 月 17 日 下午 2:33

Version matching with supplements.

更新于:2020 年 5 月 15 日 上午 1:54

Left beta.