Sid Meier's Civilization V

Sid Meier's Civilization V

Madoka Magica Civilization Pack: Rebellion [BNW]
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更新于:2013 年 12 月 23 日 上午 9:02

These change notes are based off of the last versions of all of the individual Civ mods.

  • Incubator Unit: Now has a clickable action button to make contracts, rather than requiring the unit to stay near a city for one turn.
  • Incubator Unit: No longer killed when making contracts, but it can only do so once.
  • Incubator Unit: Hammer cost increased
  • Incubator Unit: New algorithm for determining bonuses from contracts. It is now based on the city's pop, the difference between your Civ's happiness and theirs, and whether or not you are at war with the Civ.
  • All Units: Strategic View icons added
  • All Civilizations: Fifteen city names added to each Civ, based on a theme appropriate for each girl.
  • All Civilizations: Starts with Japan's soundtrack by default. The updated Soundtrack mod will make them appropriately play Madoka music. This will prevent the title screen music looping if the soundtrack mod is not loaded or has an error.
  • All Civilizations: Trait information has been exposed to XML. This will allow for the editing of some values (such as the Production/Gold per friend for Mami) or will allow for some mixing and matching of traits if you wish to edit them.
  • Madoka: Renamed capital to ''Madoka's Dimension.''
  • Madoka: Great People are now tracked on a per-player basis. This will allow multiple leaders with her trait on the map without the glitches that would occur previously.
  • Madoka: Great People check for ''being alive'' to trigger a Magical Girl birth now checks every Civ in the game. Magical Girls will no longer spawn if your GP is captured by an enemy rather than killed (typically Great Prophets, or any GP if you have one of the Great Person capture mods active).
  • Madoka: Rewrote the method of upgrading Magical Girl strength. It should now appropriately calculate Magical Girl combat strength when determining her military might for things such as AI war willingness and the advisor panel.
  • Madoka: Magical Girls with names will now display only the name in the Unit Panel, like Great People. BNW only
  • Homura: Renamed capital to ''Mitakihara City.''
  • Homura: Greatly cleaned up the script for unit capture. It should now work more consistently, and should grant units which do not have Prerequisite or Obsolete Techs set.
  • Homura: Should no longer be able to get Great People from city capture.
  • Homura: UUs stolen from a city will start with XP equal to the population of the city before it was captured.
  • Homura: Can no longer steal from the same city twice.
  • Homura: Can no longer gain a UU from a city which was traded instead of conquered.
  • Mami: Renamed civ to ''Nazione di Tiro.''
  • Mami: Incubators now only give influence to the City-State physically closest to the Incubator when it performs its mission, but the amount of influence gained has been increased.
  • Sayaka: Renamed civ to ''The Oktavians.''
  • Sayaka: Now receives Culture from Incubators instead of Golden Age progress.
  • Sayaka: Reduced healing from Stage of Oktavia to 2 HP per turn with a Great Work. A Stage in the capital will still provide 3 HP. BNW only
  • Kyouko: Renamed civ to ''Kazamino'' and capital to ''Kazamino City'' to reflect the new official spelling.