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From prior comments, it looks to be a result of missing files, and I might be inclined to agree since the possible XML file for the building doesn't exist.
Is there any way you have the missing files for the Illusion Realm so we can fix this issue?
Could you distribute the missing file so i can fix that for our games because we really like to use your mods for our MP rounds!
It also doesn't reduce unhappines from population(you can see even fraction of it, while hoovering over happines icon) and costs maintenace. It has proper name and icon, but effects of standard courthouse. Strangely enough, everything else in mod(including her trait) seems to work fine.
Good mod though!
Download the soundtrack mod at the top of the mod description.
its a great and fun mod with lots of potential and I'd love some updates :D
I moved the folder to the one you suggested. The music still doesn't appear.
sigh
my first time modding civ 5, so i may have bulk added too many out of enthusiasm
The soundtrack is an additional mod, so it should be placed in your mods folder instead of in the game install directory. (usually in /My Documents/My Games/Sid Meier's Civilization 5/)
@NGZE
What other mods are you using?
when i produce them and they appear in the city, the bar does appear which lets me move them but after that it doesn't
So I download the file from MEGA, and what I exactly do is copy the files and pass the 2 XML files, the SQL file, and the MODINFO file to this folder:
Sid Meier's Civilization V\Assets\Sounds\Streamed
After that, I put the folders Either, Peace and War inside the folder:
Sid Meier's Civilization V\Assets\Sounds\Streamed\Music
When I start playing the game, I should listen Madoka's music. Instead of that, I still hear the Civ V main menu music, which is a bit annoying after going through this installation.
Am I doing something wrong? Maybe because I was playing Madoka for two minutes and quit the game because the main menu theme was annoying, so maybe I should expect some event to trigger some music or something. I don't know.
Check the VI workshop.
/spoiler
Suggestions for U. Madoka
1) remove the witch as the warrior replacement and instead make them come replace a magic girl when her HP is below 25%
2) Make the witch get stronger as time goes on
3) Add a promotion (Gref Seed) for the magic girl that prevents them from becoming a witch
10/10 accurate retelling of the anime
Mods:
This (obviously)
Billy Mays and Vince
Soviet Union under Stalin
Promotions Expansion Pack (could be this one because custom promotions?)
Really Advanced Setup
Infoaddict
Fortress Borders
Good game, good mod, my friend