RimWorld
Infusion 2
Показані результати 51–60 із 79
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Оновлено: 26 трав. 2020 о 9:18

fix: Cannot apply shield belt-specific infusions to shield belts.

Оновлено: 26 трав. 2020 о 8:31

feature: Added a debug action to reroll every apparels and weapons on the current map.
feature: Added a debug action to force set an item's quality.
fix: Preserve HP ratio when infusions change.

Оновлено: 25 трав. 2020 о 7:41

feature: Preparation works for the RimWorld update.
fix: Bullets does not explode when hitting ground.
fix: Extra damages/explosions caches should be invalidated when infusions change.

Оновлено: 24 трав. 2020 о 2:12

fix: Stacked infusers disappearing after using one.

Оновлено: 23 трав. 2020 о 10:48

balance: Reverted all multipliers for Pawn stats.
fix: Performance regression due to StatWorker transpiler.

Оновлено: 23 трав. 2020 о 9:10

feature: Enable or disable specific tiers.
feature: Apply infusion stat multipliers after postprocessing.
feature: Display stat modifiers from infusions to Pawn's inspection window.
feature: Added 3 infusions.
balance: Changed melee dodge and trade price improvement stats as they can bypass postprocessing now.
balance: Reduced common infuser cost to 200.
balance: Reduced toxic sensitivity reductino of airtight (legendary) to 0.4.
fix: Negate Complex requirement string is not interpolated with child Complex requirement string.
fix: Ranged explosions being triggered by melee attacks.

Оновлено: 20 трав. 2020 о 5:22

fix: XML: No Parent named CompatBase when Royalty is not enabled.
fix: Melee explosions which should only affect single cell damages 5 cells.
fix: Defend against reflection errors of `intendedTarget`.

Оновлено: 19 трав. 2020 о 8:19

fix: Blazing (legendary) has a radius of 1.4.

Оновлено: 19 трав. 2020 о 6:12

fix: Typo - "assisted" being "assist"

Оновлено: 19 трав. 2020 о 5:34

https://github.com/alattalatta/RimWorld-Infusion2/releases/tag/v2.0.0