饥荒联机版

饥荒联机版

Show Aggro
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更新于:2020 年 11 月 13 日 上午 12:52

Version 1.7.3

Fixed an issue where the thread wouldn't check if the ThePlayer entity exists, which caused a coroutine crash when player got despawned.

更新于:2020 年 10 月 31 日 下午 12:47

Version 1.7.2

Fixed a possible crash for indexing a nil value.
Localised some variables.

更新于:2020 年 10 月 30 日 上午 7:58

Version 1.7.1

Gave the show_aggro_thread a proper name as to not conflict with Klei's scheduler applying the same id for seperate threads.

更新于:2020 年 6 月 28 日 上午 8:15

Version 1.7

Revamped the coding.

Added an option to show a critter's(Including Woby) leader.

更新于:2020 年 4 月 30 日 上午 10:24

Version 1.6

Added the options to enable Show Aggro and Show leader by default.

Wobsters will now display a proper aggro name.

更新于:2020 年 4 月 24 日 上午 4:17

Version 1.5

Properly adjusted label height for the Crab King.

更新于:2020 年 4 月 15 日 上午 7:17

Version 1.4

Maxwell's shadows will now display a proper aggro name.
Added Maxwell's shadows as special followers.

更新于:2020 年 4 月 14 日 下午 12:43

Version 1.3

Added new options:
Toggle Showing Leader (Default F5)- Enable/disable showing what entity the mob is tamed to.
Colour Label (Default false)- Colour the Label under special conditions.

Colour Conditions:
Mobs aggroing you (Default Red)
Mobs aggroing other players (Default Orange)
Mobs befriended to you (Default Green)
Mobs befriended to other players (Default Yellow)
Mobs aggroing special follower (Default Purple)

更新于:2020 年 4 月 6 日 下午 12:31

Version 1.2

Properly adjusted Aggro Label height for Klaus.

Adjusted Aggro Label for all Forge enemies.

更新于:2020 年 4 月 4 日 下午 6:09

Version 1.1

Aggro label height on the Reanimated Skeleton has been properly adjusted.
Mobs who are attacking a Reanimated Skeleton will no longer display as "Aggro: MISSING NAME".