RimWorld
Project RimFactory Revived
กำลังแสดง 31-40 จาก 151 รายการ
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อัปเดต: 20 ก.ค. 2021 @ 10: 59am

- 1.3 update
- merged lite into core with a mod setting for it.
- fixed a issue with CE
- fixed S.a.l research for SAL cooker

อัปเดต: 3 ก.ค. 2021 @ 7: 58am

[Auto-generated text]: Update on 7/3/2021 4:58:34 PM.

อัปเดต: 8 มิ.ย. 2021 @ 12: 34am

Fixed #449
Fixed #451
Fixed #444
added #439 (wall lamps allow placing on smooth wall)

อัปเดต: 12 เม.ย. 2021 @ 7: 32am

[Auto-generated text]: Update on 4/12/2021 4:32:05 PM.

อัปเดต: 11 เม.ย. 2021 @ 1: 17am

Log will be up later

อัปเดต: 4 มี.ค. 2021 @ 6: 16am

[Auto-generated text]: Update on 3/4/2021 3:16:10 PM.

อัปเดต: 1 มี.ค. 2021 @ 11: 27pm

Update
- new SAL Miner for deep drills.
- S.A.L works on drills and research tables too.
- A lot of optimization and fixes for S.A.L in general
- New descriptions and fixes by Shadowh4nD
- Fix for slaughter house.
- maybe a few other smaller things.

I'm a bit off from this project for a bit, my dear co modders are still working, big thanks to Sn1p3rr3c0n
for fixing stuff and answer comments, while im busy IRL =)

อัปเดต: 24 ม.ค. 2021 @ 1: 56pm

- Hotfix with Hopefully update for S.A.L zone

อัปเดต: 24 ม.ค. 2021 @ 8: 10am

Update
- NEW I/O Pusher added, that can move stuff directly.
- New Tier 4 Assembler FAST
- NEW Tier 4 Assembler Quality
- NEW Research for above items
- NEW Itab for DB recipes
- Lowered prices on pullers
- DB have longer import range
- DB import color range is now white instead of blue
- Made DSU/IO more expensive
- Some cleanup in DSU files
- Added plant cut to drone cultivators to cut blight
- Added Option to kill genderless animals on slaugter house
- fix for Stockpile Stack Limit mod and DSU, experianced in Roll1D2 video
- fix zone for animal manager
- fix medieval patch for must
- fix for rimnaut patch
- fix for mecha culti, cant place on top of it self
- fix for SAL if recipe dont have worktime/stuffable set it bugged.
- fix for storage error if no pawns left on map
- Removed patches for IR

อัปเดต: 17 ม.ค. 2021 @ 10: 07am

- removed 3. belt prereg for core 2.
- fixes to overlap zone
- some fixes to new research terminal
- fixed spot for t0 miner not being a chair
- ug and wall belts can now be made in first belt research
- fix some bugs regards belts
- some more balance changes to Blast furnace
- fixed mine shaft not change color as it should
- a bug fix for storage units, should speed up some scenarios
- fix a issue with ug belts items disapeers
- Did caching for Storage that should cause less lag and problems with Humanoid Alien Race mod.
- Should also improve performance on large filled DSU.
- more more more, backend fixes and performance, thanks LWM and Sniperrecon