RimWorld
Project RimFactory Revived
Affichage des entrées 31-40 sur 151
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Mis à jour le : 20 juil. 2021 à 10h59

- 1.3 update
- merged lite into core with a mod setting for it.
- fixed a issue with CE
- fixed S.a.l research for SAL cooker

Mis à jour le : 3 juil. 2021 à 7h58

[Auto-generated text]: Update on 7/3/2021 4:58:34 PM.

Mis à jour le : 8 juin 2021 à 0h34

Fixed #449
Fixed #451
Fixed #444
added #439 (wall lamps allow placing on smooth wall)

Mis à jour le : 12 avr. 2021 à 7h32

[Auto-generated text]: Update on 4/12/2021 4:32:05 PM.

Mis à jour le : 11 avr. 2021 à 1h17

Log will be up later

Mis à jour le : 4 mars 2021 à 6h16

[Auto-generated text]: Update on 3/4/2021 3:16:10 PM.

Mis à jour le : 1 mars 2021 à 23h27

Update
- new SAL Miner for deep drills.
- S.A.L works on drills and research tables too.
- A lot of optimization and fixes for S.A.L in general
- New descriptions and fixes by Shadowh4nD
- Fix for slaughter house.
- maybe a few other smaller things.

I'm a bit off from this project for a bit, my dear co modders are still working, big thanks to Sn1p3rr3c0n
for fixing stuff and answer comments, while im busy IRL =)

Mis à jour le : 24 janv. 2021 à 13h56

- Hotfix with Hopefully update for S.A.L zone

Mis à jour le : 24 janv. 2021 à 8h10

Update
- NEW I/O Pusher added, that can move stuff directly.
- New Tier 4 Assembler FAST
- NEW Tier 4 Assembler Quality
- NEW Research for above items
- NEW Itab for DB recipes
- Lowered prices on pullers
- DB have longer import range
- DB import color range is now white instead of blue
- Made DSU/IO more expensive
- Some cleanup in DSU files
- Added plant cut to drone cultivators to cut blight
- Added Option to kill genderless animals on slaugter house
- fix for Stockpile Stack Limit mod and DSU, experianced in Roll1D2 video
- fix zone for animal manager
- fix medieval patch for must
- fix for rimnaut patch
- fix for mecha culti, cant place on top of it self
- fix for SAL if recipe dont have worktime/stuffable set it bugged.
- fix for storage error if no pawns left on map
- Removed patches for IR

Mis à jour le : 17 janv. 2021 à 10h07

- removed 3. belt prereg for core 2.
- fixes to overlap zone
- some fixes to new research terminal
- fixed spot for t0 miner not being a chair
- ug and wall belts can now be made in first belt research
- fix some bugs regards belts
- some more balance changes to Blast furnace
- fixed mine shaft not change color as it should
- a bug fix for storage units, should speed up some scenarios
- fix a issue with ug belts items disapeers
- Did caching for Storage that should cause less lag and problems with Humanoid Alien Race mod.
- Should also improve performance on large filled DSU.
- more more more, backend fixes and performance, thanks LWM and Sniperrecon