DayZ
zSpawnSelection
กำลังแสดง 1-10 จาก 26 รายการ
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อัปเดต: 28 ม.ค. @ 2: 49am
โดย Pattow

Changed base spawn a bit, let me know if it fixed it or not.

Default base spawn radius is now 100m to avoid issues of people spawning below the map.

อัปเดต: 26 ม.ค. @ 12: 40am
โดย Pattow

Fixed random spawns not correctly choosing more then one spawn.

Base spawn is stil broken; will work on that soon.

อัปเดต: 25 ต.ค. 2024 @ 3: 08pm
โดย Pattow

Base Spawns will happen immediately now.

อัปเดต: 18 ต.ค. 2024 @ 12: 19pm
โดย Pattow

New setting up config, automatically sets up the files for Chernarus.

Random spawns is back and better

Custom settings for each spawn point.

Updated radius code.

Base spawning



อัปเดต: 19 พ.ย. 2020 @ 7: 35am

Updated for recent DayZ patch.

อัปเดต: 6 พ.ย. 2020 @ 7: 41am

Fixed a bug where you could be spawned inside of rocks.
Dayz Expansion spawn gear compatibility fixes.

อัปเดต: 13 ก.ย. 2020 @ 9: 36am

Base respawn verticality fix and optimisation
Updated spawn radius function (should be far more random in places to spawn in the radius)

อัปเดต: 18 ส.ค. 2020 @ 9: 49am

Updated meta data to find the mod easier. Thanks LamboS2N!

อัปเดต: 14 ส.ค. 2020 @ 3: 44pm

Marker on map: color changed to white. (Only when menu is open)
Added support for Plus200Home (spawn selection at base). https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2197606782
New UI.
Random spawn selector.

อัปเดต: 4 มิ.ย. 2020 @ 7: 56pm

Removed the VPPMap requirement for mod, so people can use DayZ Expansion's map if they want or VPPMap.