DayZ
zSpawnSelection
目前顯示第 1-10 項,共 26 項
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更新:1 月 28 日 @ 上午 2:49
Pattow 發表

Changed base spawn a bit, let me know if it fixed it or not.

Default base spawn radius is now 100m to avoid issues of people spawning below the map.

更新:1 月 26 日 @ 上午 12:40
Pattow 發表

Fixed random spawns not correctly choosing more then one spawn.

Base spawn is stil broken; will work on that soon.

更新:2024 年 10 月 25 日 @ 下午 3:08
Pattow 發表

Base Spawns will happen immediately now.

更新:2024 年 10 月 18 日 @ 下午 12:19
Pattow 發表

New setting up config, automatically sets up the files for Chernarus.

Random spawns is back and better

Custom settings for each spawn point.

Updated radius code.

Base spawning



更新:2020 年 11 月 19 日 @ 上午 7:35

Updated for recent DayZ patch.

更新:2020 年 11 月 6 日 @ 上午 7:41

Fixed a bug where you could be spawned inside of rocks.
Dayz Expansion spawn gear compatibility fixes.

更新:2020 年 9 月 13 日 @ 上午 9:36

Base respawn verticality fix and optimisation
Updated spawn radius function (should be far more random in places to spawn in the radius)

更新:2020 年 8 月 18 日 @ 上午 9:49

Updated meta data to find the mod easier. Thanks LamboS2N!

更新:2020 年 8 月 14 日 @ 下午 3:44

Marker on map: color changed to white. (Only when menu is open)
Added support for Plus200Home (spawn selection at base). https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2197606782
New UI.
Random spawn selector.

更新:2020 年 6 月 4 日 @ 下午 7:56

Removed the VPPMap requirement for mod, so people can use DayZ Expansion's map if they want or VPPMap.