Left 4 Dead 2
Survivor Death Animations (re-used common infected anims)
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Actualización: 16 JUL a las 7:22

* Hotfix for hotfix, I am an epic fail

Actualización: 16 JUL a las 4:35

* Hotfix of survivor death model check from last update.

Actualización: 16 JUL a las 3:59

* Use better method of obtaining the survivor death model.

Actualización: 15 JUL a las 23:35

* Fix error from unhandled exception with no survivor death model found.

Actualización: 3 NOV 2023 a las 2:40

* Added deathAnimOnWitchAttack, deathAnimOnTankPunch, and deathAnimOnTankRock to settings.cfg. They are all set to false by default, so Tank attacks and Witch attacks will not cause death animations to play.

Actualización: 17 JUN 2023 a las 22:14

* Updated settings.cfg system to update with new settings automatically.

Actualización: 7 NOV 2022 a las 20:04

* Removed unneeded scriptedmode_addon.nut file.
* Death animations can now occur in the air and fall to the ground appropriately.

Actualización: 22 SEP 2022 a las 2:07

* Optimized and removed some terrible junk coding. Should lag less every time a survivor dies.

Actualización: 14 AGO 2022 a las 22:25

* Hotfix to prevent Survivor Ragdolls script from loading alongside this mod.

Actualización: 22 FEB 2022 a las 1:43

* Stopped bone followers (entities spawned by the death animation that help Defib Ragdolls get pose info, but are otherwise useless garbage) from spawning if Defib Ragdolls is enabled, but it's moreStableDefaultPoseSpawn setting in settings.cfg is set to true.