Left 4 Dead 2
Survivor Death Animations (re-used common infected anims)
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Обновление: 16 июл в 7:22

* Hotfix for hotfix, I am an epic fail

Обновление: 16 июл в 4:35

* Hotfix of survivor death model check from last update.

Обновление: 16 июл в 3:59

* Use better method of obtaining the survivor death model.

Обновление: 15 июл в 23:35

* Fix error from unhandled exception with no survivor death model found.

Обновление: 3 ноя. 2023 г. в 2:40

* Added deathAnimOnWitchAttack, deathAnimOnTankPunch, and deathAnimOnTankRock to settings.cfg. They are all set to false by default, so Tank attacks and Witch attacks will not cause death animations to play.

Обновление: 17 июн. 2023 г. в 22:14

* Updated settings.cfg system to update with new settings automatically.

Обновление: 7 ноя. 2022 г. в 20:04

* Removed unneeded scriptedmode_addon.nut file.
* Death animations can now occur in the air and fall to the ground appropriately.

Обновление: 22 сен. 2022 г. в 2:07

* Optimized and removed some terrible junk coding. Should lag less every time a survivor dies.

Обновление: 14 авг. 2022 г. в 22:25

* Hotfix to prevent Survivor Ragdolls script from loading alongside this mod.

Обновление: 22 фев. 2022 г. в 1:43

* Stopped bone followers (entities spawned by the death animation that help Defib Ragdolls get pose info, but are otherwise useless garbage) from spawning if Defib Ragdolls is enabled, but it's moreStableDefaultPoseSpawn setting in settings.cfg is set to true.