Left 4 Dead 2

Left 4 Dead 2

Survivor Death Animations (re-used common infected anims)
Ergebnisse 1–10 von 45
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Update: 16. Jul. um 7:22

* Hotfix for hotfix, I am an epic fail

Update: 16. Jul. um 4:35

* Hotfix of survivor death model check from last update.

Update: 16. Jul. um 3:59

* Use better method of obtaining the survivor death model.

Update: 15. Jul. um 23:35

* Fix error from unhandled exception with no survivor death model found.

Update: 3. Nov. 2023 um 2:40

* Added deathAnimOnWitchAttack, deathAnimOnTankPunch, and deathAnimOnTankRock to settings.cfg. They are all set to false by default, so Tank attacks and Witch attacks will not cause death animations to play.

Update: 17. Jun. 2023 um 22:14

* Updated settings.cfg system to update with new settings automatically.

Update: 7. Nov. 2022 um 20:04

* Removed unneeded scriptedmode_addon.nut file.
* Death animations can now occur in the air and fall to the ground appropriately.

Update: 22. Sep. 2022 um 2:07

* Optimized and removed some terrible junk coding. Should lag less every time a survivor dies.

Update: 14. Aug. 2022 um 22:25

* Hotfix to prevent Survivor Ragdolls script from loading alongside this mod.

Update: 22. Feb. 2022 um 1:43

* Stopped bone followers (entities spawned by the death animation that help Defib Ragdolls get pose info, but are otherwise useless garbage) from spawning if Defib Ragdolls is enabled, but it's moreStableDefaultPoseSpawn setting in settings.cfg is set to true.