Transport Fever 2
Expanded Cargo Demands (Dynamic Growth)
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Обновление: 5 янв. 2020 г. в 16:23

Fixed compatibility with mods that change town building availability dates

Обновление: 3 янв. 2020 г. в 8:22

Small bug fix for when used with a compatible mod that adds city based production

Обновление: 2 янв. 2020 г. в 9:49

Ensured a hard cap of 3 commercial & 3 industrial demands (if used with extensive industry mods).
Residential (if compatible/included in the other mods) will add on top of these 3, increasing the max count.

Обновление: 1 янв. 2020 г. в 10:21

Обновление: 1 янв. 2020 г. в 10:18

Mod has now been re-written completely and no longer touches townbuildingutil.lua

Обновление: 30 дек. 2019 г. в 9:35

Обновление: 29 дек. 2019 г. в 19:50

Added extra options for third-party mod developers, such as residential output +more soon

Обновление: 25 дек. 2019 г. в 14:02

Added extra option for 3rd party mods for how they spawn residential demand.
Fixed issue with residential not spawning demand via third party mod

Обновление: 24 дек. 2019 г. в 12:56

Missing creator tag

Обновление: 24 дек. 2019 г. в 5:59