Transport Fever 2

Transport Fever 2

Expanded Cargo Demands (Dynamic Growth)
Visualizzazione di 1-10 elementi su 16
< 1  2 >
Aggiornamento: 5 gen 2020, 16:23

Fixed compatibility with mods that change town building availability dates

Aggiornamento: 3 gen 2020, 8:22

Small bug fix for when used with a compatible mod that adds city based production

Aggiornamento: 2 gen 2020, 9:49

Ensured a hard cap of 3 commercial & 3 industrial demands (if used with extensive industry mods).
Residential (if compatible/included in the other mods) will add on top of these 3, increasing the max count.

Aggiornamento: 1 gen 2020, 10:21

Aggiornamento: 1 gen 2020, 10:18

Mod has now been re-written completely and no longer touches townbuildingutil.lua

Aggiornamento: 30 dic 2019, 9:35

Aggiornamento: 29 dic 2019, 19:50

Added extra options for third-party mod developers, such as residential output +more soon

Aggiornamento: 25 dic 2019, 14:02

Added extra option for 3rd party mods for how they spawn residential demand.
Fixed issue with residential not spawning demand via third party mod

Aggiornamento: 24 dic 2019, 12:56

Missing creator tag

Aggiornamento: 24 dic 2019, 5:59