Rivals of Aether

Rivals of Aether

Phoenix Wright [Re-work]
Viser 1–10 av 12 bidrag
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Oppdatering: 18. mai 2021 @ 23.09

v0.10

Oppdatering: 18. mai 2021 @ 23.09

v0.10

Oppdatering: 10. juni 2020 @ 20.09

v0.8
Redid HUD sprites and idle animation for new style. Still need to work around scaling Phoenix properly so that all the pixels look good, but he's not massive compared to normal Rivals characters

Oppdatering: 14. jan. 2020 @ 20.59

v0.7
-Nerfed knockback on fair greatly
-Gave Nick a (step) ladder

Oppdatering: 4. jan. 2020 @ 15.54

v0.6
-Added in fair (Will probably make the size of the projectile a lot bigger later)

Oppdatering: 30. des. 2019 @ 18.13

v0.5
-Added in utilt
-Changed icon in Workshop selection menu

Oppdatering: 28. des. 2019 @ 19.47

v0.4
-Gave Nick a nair

Oppdatering: 26. des. 2019 @ 16.08

v0.3
-Added air dodge back animation
-Added waveland sprite
-Added initial dash animation
-Added parry animation
-Updated character portraits to work correctly with Rivals' color shader

Oppdatering: 15. des. 2019 @ 16.00

v0.2
-Added jump, double jump, and hurt animations

Oppdatering: 15. des. 2019 @ 12.26

v0.1
-Added a sprite to up special
-Sissel skin now has a different evidence counter