Rivals of Aether

Rivals of Aether

Phoenix Wright [Re-work]
Showing 1-10 of 12 entries
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Update: May 18, 2021 @ 11:09pm

v0.10

Update: May 18, 2021 @ 11:09pm

v0.10

Update: Jun 10, 2020 @ 8:09pm

v0.8
Redid HUD sprites and idle animation for new style. Still need to work around scaling Phoenix properly so that all the pixels look good, but he's not massive compared to normal Rivals characters

Update: Jan 14, 2020 @ 8:59pm

v0.7
-Nerfed knockback on fair greatly
-Gave Nick a (step) ladder

Update: Jan 4, 2020 @ 3:54pm

v0.6
-Added in fair (Will probably make the size of the projectile a lot bigger later)

Update: Dec 30, 2019 @ 6:13pm

v0.5
-Added in utilt
-Changed icon in Workshop selection menu

Update: Dec 28, 2019 @ 7:47pm

v0.4
-Gave Nick a nair

Update: Dec 26, 2019 @ 4:08pm

v0.3
-Added air dodge back animation
-Added waveland sprite
-Added initial dash animation
-Added parry animation
-Updated character portraits to work correctly with Rivals' color shader

Update: Dec 15, 2019 @ 4:00pm

v0.2
-Added jump, double jump, and hurt animations

Update: Dec 15, 2019 @ 12:26pm

v0.1
-Added a sprite to up special
-Sissel skin now has a different evidence counter